NVIDIA's GeForce GTX 1650 GDDR6 Released: GDDR6 Reaching Price Parity With GDDR5
Tucked inside NVIDIA's announcement of their spring refresh of their mobile GPU lineup, the company included a new low-end mobile part, the GeForce GTX 1650 GDDR6. Exactly as it says on the tin, this was a version of the company's GTX 1650 accelerator, except with newer GDDR6 instead of the GDDR5 it launched with. Now, in one of NVIDIA's more poorly kept secrets, their desktop product stack is getting a version of the card as well.
[...] The entry-level card is the cheapest (and the slowest) of the Turing family, offering as much performance as NVIDIA can pack into a 75 Watt TDP.
[...] Overall, this low-key release should mark a more important turning point in the state of GDDR memory. If NVIDIA and its partners are now willing to release GDDR6 versions of low-end cards, then this is a strong indicator that GDDR6 has finally lost most of its new technology price premium, and that memory prices have fallen by enough to be competitive with 8Gbps GDDR5. GDDR6 prices were a sticking point for the profit-sensitive NVIDIA during the original Turing product stack launch, so while it has taken an extra year, the company is finally offering a top-to-bottom GDDR6-based product stack.
Let's see more GPUs and APUs with HBM already.
(Score: 2) by takyon on Tuesday April 07 2020, @11:40AM
Since the ultra expensive RTX 20-series cash grab was launched. Now "GTX" is used for a handful of cards [wikipedia.org] without any dedicated raytracing (or ML) cores. Turing might be the only generation to do this since Nvidia (as well as AMD) are going to want some minimum level of raytracing functionality on every card eventually.
[SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]