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posted by Fnord666 on Thursday April 23 2020, @06:57PM   Printer-friendly
from the glorious-8-bit-graphics dept.

An SSD can resurrect your old Sega Saturn and Dreamcast consoles:

Classic disc-based consoles are getting long in the tooth. As their optical drives burn out, they're rendered unplayable, which is a shame -- these systems were the peak of gaming in the eyes of many. Hardcore gamers who miss titles like Panzer Dragoon Saga and Power Stone may want to perform life-saving surgery on their Sega Saturn or Dreamcast consoles this summer, as a new solution will be able to replace dead disc drives, with no soldering skills needed. The Terraonion MODE -- Multi-Optical Disc Emulator -- simply drops into your console of choice, reads ROMs from a storage medium, and passes the data onto the console for processing. The dream of the '90s is alive.

[...] Some may wonder what the big deal is. Most of these games can be played on an emulator. But emulators simply don't have that magic that original hardware does. Is that worth the nearly $200 price of something like the MODE? For a lot of hardcore gamers -- especially those who are privy to the Saturn and Dreamcast's vast Japanese libraries -- the answer could be yes. It may be time to dust off some old consoles and relive one of gaming's greatest eras.


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  • (Score: 2) by edIII on Friday April 24 2020, @02:54AM (3 children)

    by edIII (791) on Friday April 24 2020, @02:54AM (#986368)

    Fucking sneezed and posted early, forgive me :)

    Likewise, there were plenty of games like Virtua Figher (IIRC) where chaining combo moves past 100 required some very precise timing with the joystick that is probably a lot more difficult to pull of with a controller.

    As much as I dislike lag, I think anyone who claims this specific thing is a problem for them is just bragging.

    Of course the other option is to just get old enough that your reaction time goes to shit, then you might not mind a bit of emulator latency.

    I actually wasn't the guy. Witnessed it plenty of times though. They basically kicked the guy straight up in the air past the screen, timed it, and repeated it. It was a complex move to do the special kick too. Guys that could do it would royally kick your ass in Street Fighter.

    If there is any bragging, it was match games where I was incredibly fast. Like Tetris. I could stack those moves and slow the game down. Yeah, very few people could beat me in a heads up match.

    The getting old part sucks too. That's where I hope I get to use "thought control" where the latency has nothing to do with my hands, or chemical signals reaching them. Latency should be reduced to visual processing plus whatever time it takes before the signalling actually starts from your brain to your hand.

    Meaning, I will blow that little shit the fuck off my lawn :)

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  • (Score: 0) by Anonymous Coward on Friday April 24 2020, @04:31AM (1 child)

    by Anonymous Coward on Friday April 24 2020, @04:31AM (#986389)

    Makes me wonder. I know they have stripped down distros where the emulator is basically the only software running. You can get wired hardware and polling I/O already as well. With that in mind, how would an emulator perform on some form of RTOS running on the computer. By having those input and output guarantees, would it improve things? I know the mantra with RTOSes is "never late, probably not early," but don't know how that would affect something like an emulator system.

    • (Score: 0) by Anonymous Coward on Friday April 24 2020, @06:13PM

      by Anonymous Coward on Friday April 24 2020, @06:13PM (#986614)

      I think the ODROID-GO uses FreeRTOS with emulators.

  • (Score: 2) by Pino P on Friday April 24 2020, @01:43PM

    by Pino P (4721) on Friday April 24 2020, @01:43PM (#986461) Journal

    If there is any bragging, it was match games where I was incredibly fast. Like Tetris.

    Did you ever get the chance to play TGM3 Shirase [youtube.com]?