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posted by Fnord666 on Saturday April 25 2020, @10:53AM   Printer-friendly
from the if-you-build-it-they-will-code dept.

Devs might be able to write software on iPad and iPhone with Xcode:

macOS and iOS software developers will soon be able to code on an iPad or even iPhone, if an unconfirmed report is correct. iPadOS 14 and the iPhone equivalent will reportedly include support for Xcode, Apple's software development environment.

This report comes from Jon Prosser, founder of YouTube channel Front Page Tech, who recently correctly predicted the launch date of the 2020 iPhone SE. On Monday, Prosser said via Twitter "XCode is present on iOS / iPad OS 14. The implications there are HUGE."

I'm not gonna say that Final Cut is coming to iPad...

But XCode is present on iOS / iPad OS 14.

The implications there are HUGE.

Opens the door for "Pro" applications to come to iPad.

I mentioned this last week on a live stream, but figured it was worth the tweet ‍♂️

— Jon Prosser (@jon_prosser) April 20, 2020


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  • (Score: 2) by TheRaven on Sunday April 26 2020, @09:23AM

    by TheRaven (270) on Sunday April 26 2020, @09:23AM (#987229) Journal
    This is potentially very interesting for developers on non-standard toolchains. For example, you can use Visual Studio to develop Xamarin apps on Windows targeting iOS and Android (and, if you want, Windows, and X11). You can compile for all of these platforms natively, except iOS because the T&Cs of the iOS SDK prohibit you from installing it on anything other than a Mac (including the header files and libraries, so you can't use them with a cross toolchain). To work around this, Visual Studio can talk to a Mac on the same network and offload the compilation there. If you could do the same thing with an attached iPad, then suddenly the overhead of developing Xamarin apps for iOS goes down: you only need to have an iOS device, and you probably own one of those anyway if you're developing for iOS (for testing, if nothing else).
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