Wine 5.7 Released With More Progress On D3D Vulkan Backend, USB Device Driver - Phoronix:
As reported a few days ago, there has been progress on the WineD3D Vulkan back-end for allowing D3D9/D3D10/D3D11 calls to go through Vulkan rather than OpenGL. It's similar aim to DXVK but not nearly as mature. The Vulkan support for WineD3D is still being brought up and isn't yet ready for end-users/gamers but progress is being made.
Another significant step forward [...] is better USB device support. The start of this USB device driver is still early but hopefully will come together for Wine 6.0 considering the heavy lifting is being done by libusb.
Get it at: WineHQ.org
(Score: 3, Funny) by DannyB on Monday April 27 2020, @07:23PM
You do understand that one of the very first articles I submitted which was posted on SN was the wonderful news that it was possible to run Wine under WSL. Thus enabling you to run Windows executables.
Wine's improved 3D support will be beneficial for my needs to run a fully accelerated edlin.
The lower I set my standards the more accomplishments I have.