A lost Maxis "Sim" game has been discovered by an Ars reader, uploaded for all
We at Ars Technica are proud to be members of video game archiving history today. SimRefinery, one of PC gaming's most notoriously "lost" video games, now exists—as a fully playable game, albeit an unfinished one—thanks to an Ars Technica reader commenting on the story of its legend.
Two weeks ago, I reported on a story about Maxis Business Solutions, a subdivision of the game developer Maxis created in the wake of SimCity's booming success. Librarian and archivist Phil Salvador published an epic, interview-filled history of one of the game industry's earliest examples of a "serious" gaming division, which was formed as a way to cash in on major businesses' interest in using video games as work-training simulators.
[...] The anonymous Ars user returned to our comments section on Thursday to confirm that they'd uploaded the disk's contents, after an apparently annoying extraction process, to archive.org for everyone in the world to download and play.
(Score: 2) by Rosco P. Coltrane on Friday June 05 2020, @03:44PM (1 child)
before the editor wakes up to the fact that someone from the future has "pirated" their content and issues a takedown notice.
(Score: 0) by Anonymous Coward on Tuesday June 09 2020, @09:37AM
did not take long at all: