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posted by Fnord666 on Wednesday July 15 2020, @08:23PM   Printer-friendly
from the Take-my-money! dept.

Lego and Nintendo have teamed up to create a new NES Lego kit. The $US229 kit will let you build your very own Lego NES console and old CRT TV (with stand!). Even better, the kit has a mechanical winch that scrolls the game across the screen.

From TFA:

The set includes an NES console with one controller, along with a game cartridge that fits into the cartridge slot, just like the real thing. While that's pretty neat, I'm more impressed with the little retro TV set, inside of which is part of a level from Super Mario Brothers. As you turn a handle on the side of the TV, the level scrolls by, with Mario jumping over the obstacles in 8-bit glory, bouncing on Koopas and collecting power-ups as he goes. Not only does it look totally awesome, it also appears to use some really interesting building techniques that go to show how far Lego's construction methods have come since the sets of my childhood all those decades ago.

The kit goes on sale from the 1st of August


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  • (Score: 2) by Freeman on Friday July 17 2020, @02:52PM

    by Freeman (732) on Friday July 17 2020, @02:52PM (#1022905) Journal

    I was going more along the lines, of that's ancient stupid design. Than, the cool new save feature that the new device adds, breaks the game. I like my save feature, especially since, I don't have an abundance of joy, playing the same tiny section of a level or 95% of a game over from scratch, because I died once, or even a couple of times.

    Now, if the game is more of a pinball thing. Where the whole point of the game is to get a highscore on the same board doing the same things. That's an entirely different matter. Whereas something with more levels, design, story, progression, etc. requires you to not die by falling into this well placed pit 5 times in a row, I loathe those kinds of games. Once upon a time, that was the height of game design. Now, that's just poor level design, or downright evil. Kind of like Dark Souls is supposed to be, I guess. I don't like difficulty for difficulty's sake. I like a well designed game that is fun to play. Case in point, Terraria. Terraria has a whole lot of those same, insta death traps, pitfalls, etc. that I hate about platformers. The difference is that in Terraria, I have the ability to create and destroy things in the world as I see fit. Also, there's no "9 lives and you're out", except in the case of the hardcore permadeath mode. Which I think is stupid, but some people have fun with. That's part of why I love playing Terraia so much, you can play your way, and it's not the wrong way.

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