Stories
Slash Boxes
Comments

SoylentNews is people

posted by martyb on Saturday August 08 2020, @01:52PM   Printer-friendly
from the Paging-Dr.-Mario dept.

Video Game Approved as Prescription Medicine:

This summer, a video game became available by prescription in the United States. This first-ever FDA-approved digital treatment builds on a tradition of gaming as a therapeutic tool that extends back more than a decade. Its game play gets good reviews, too.

[...] On 15 June, the U.S. Food and Drug Administration announced its approval of a first-person racing game called EndeavorRx. Boston-based Akili Interactive Labs, maker of the game, says its racer was originally licensed from the lab of Adam Gazzaley, a neuroscientist at the University of California, San Francisco. The company touts four peer-reviewed studies (in PLOS One, The Lancet Digital Health, The Journal of Autism, and Developmental Disorders) as well as one paper in process as support for its claims that EndeavorRx significantly improves clinical markers of attention in patients with ADHD (attention deficit hyperactivity disorder).

"EndeavorRx looks and feels like a traditional game, but it's very different," says Matt Omernick, Akili cofounder and the company's chief creative officer. "EndeavorRx uses a video-game experience to present specific sensory stimuli and simultaneous motor challenges designed to target and activate the prefrontal cortex of the brain.... As a child progresses in game play, the technology is continuously measuring their performance and using adaptive algorithms to adjust the difficulty and personalize the treatment experience for each individual."


Original Submission

 
This discussion has been archived. No new comments can be posted.
Display Options Threshold/Breakthrough Mark All as Read Mark All as Unread
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
  • (Score: 2) by JoeMerchant on Saturday August 08 2020, @06:41PM

    by JoeMerchant (3937) on Saturday August 08 2020, @06:41PM (#1033548)

    I think you're missing the point - it's not a fixed ratio cost, your medical video game is one piece of a therapeutic strategy which should generate (insert whatever the patient's insurance will pay) per month to the "team" from my office which will administer and oversee the therapy with minimal impact on our workload, so we may serve [wikipedia.org] as many patients as possible at one time.

    What I want to know is: what happens after the mouse jumps through the evil giant's eyesocket and burrows into its brain?

    --
    🌻🌻 [google.com]
    Starting Score:    1  point
    Karma-Bonus Modifier   +1  

    Total Score:   2