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posted by martyb on Saturday August 22 2020, @03:12AM   Printer-friendly
from the Alien-vs-Avatar? dept.

CNet:

Prosthesis is a 9,000-pound quadruped, or four-legged machine, that can lift a car, climb over boulders and run in the snow. But the ultimate goal is to pioneer an entirely new sport of mech racing.

Imagine these giant mech suits racing around a parkour course with obstacles and heavy objects to push or drag, and you have an idea of where this sport is headed.

[...] Prosthesis has been in development for over 10 years, but now it's time for the mech suit to make its public debut. The first professional athlete to sit in the driver's seat was Cassie Hawrysh, a Canadian champion skeleton racer. During an intense three-day training session learning to control the mech, she managed to take a step in the quadruped. "That was like a monumental event for us," she says, "but I also fell flat on Prosthesis' face a couple times, which was hilarious and terrifying because you're falling from height."

Mech racing, coming to you soon on the Ocho.

Previously:
(2017-04-07) America Takes On Japan in Terrifying Giant Mech Battle This August
(2015-05-19) Giant Fighting Robots at Maker Faire


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  • (Score: 2) by Mojibake Tengu on Saturday August 22 2020, @04:00PM (1 child)

    by Mojibake Tengu (8598) on Saturday August 22 2020, @04:00PM (#1040429) Journal

    Impressed, but only a little. I appreciate the enthusiasm and the work done, though.

    The concept of wide frame with parallel legs is strange. We don't see this in naturally evolved things so there may be a disadvantage catch in that.
    It seems they failed to control some original biped frame design properly so they resorted to add stability by linking another biped, reducing height needed for cabin at the same time.

    Also, removal of "life support" by using remote control (AR) at this stage of development would not only be much safer for pilot (and reducing weight) but could also enable downscale. There is no rational excuse for putting a human into this contraption yet. It is not an exoskeleton suit.

    Inspiratively, we have seen those design concepts in Honkai world on some bosses already:
    Ganesha/Parvati, tusks as (combat) tools: https://static.tvtropes.org/pmwiki/pub/images/ganeshaparvati.png [tvtropes.org]
    Assaka, multiple parallel legs: https://static.wikia.nocookie.net/honkaiimpact3_gamepedia_en/images/2/2c/Assaka_%28Enemy%29.jpg [nocookie.net]

    Not exactly a street-friendly design I'd say.

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  • (Score: 1) by khallow on Sunday August 23 2020, @04:34AM

    by khallow (3766) Subscriber Badge on Sunday August 23 2020, @04:34AM (#1040669) Journal

    The concept of wide frame with parallel legs is strange. We don't see this in naturally evolved things so there may be a disadvantage catch in that.

    I think the problem comes from translating biped motion into quadruped motion.