Stories
Slash Boxes
Comments

SoylentNews is people

posted by takyon on Saturday May 16 2015, @08:18PM   Printer-friendly
from the 90-to-120-fps-gpu-sales-trick dept.

Baseline hardware requirements to run the Oculus Rift virtual reality headset have been determined. They recommend a NVIDIA GTX 970 / AMD Radeon R9 290 equivalent or greater GPU, an Intel i5-4590 equivalent or greater CPU, 8 GB RAM, 2x USB 3.0 ports and "HDMI 1.3 video output supporting a 297 MHz clock via a direct output architecture."

Oculus chief architect Atman Binstock explains: "On the raw rendering costs: a traditional [1920×1080] game at 60 Hz requires 124 million shaded pixels per second. In contrast, the Rift runs at 2160×1200 at 90 Hz split over dual displays, consuming 233 million pixels per second. At the default eye-target scale, the Rift's rendering requirements go much higher: around 400 million shaded pixels per second. This means that by raw rendering costs alone, a VR game will require approximately 3x the GPU power of 1080p rendering." He also points out that PC graphics can afford a fluctuating frame rate — it doesn't matter too much if it bounces between 30-60 fps. The Rift has no such luxury, however.

The last requirement is more onerous: Microsoft Windows 7 SP1 or newer. Binstock says their development for OS X and Linux has been "paused" so they can focus on delivering content for Microsoft Windows. They have no timeline for going back to the less popular platforms.

Are there any good alternatives that make use of a more open GPU (say, from Intel) from a VR manufacturer that provides proper support for FOSS platforms? Even better would be if the RAM requirement were lower, and something other than USB were used, perhaps Ethernet. And an alternative to HDMI that doesn't require a 10,000 US$ fee per manufacturer, regardless if you make 10 circuits or 100,000.

Tom's Hardware and Anandtech.

 
This discussion has been archived. No new comments can be posted.
Display Options Threshold/Breakthrough Mark All as Read Mark All as Unread
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
  • (Score: -1, Troll) by Anonymous Coward on Saturday May 16 2015, @09:33PM

    by Anonymous Coward on Saturday May 16 2015, @09:33PM (#183837)

    What does it mean to "check" something? Like what does "check your paranoia" mean? What does "check your privilege" mean?

    Is it like checking the oil in your car?

    Is it like checking your coat at the opera?

    Is it like writing a check to pay for the damage you did at a restaurant when you shat in their urinal?

    Starting Score:    0  points
    Moderation   -1  
       Troll=1, Total=1
    Extra 'Troll' Modifier   0  

    Total Score:   -1  
  • (Score: 0) by Anonymous Coward on Saturday May 16 2015, @11:22PM

    by Anonymous Coward on Saturday May 16 2015, @11:22PM (#183864)

    Had you ever been on a date and taken the gal someplace nice, you might be familiar with the concept.
    Hatcheck [google.com]

    -- gewg_

    • (Score: 0) by Anonymous Coward on Sunday May 17 2015, @12:12AM

      by Anonymous Coward on Sunday May 17 2015, @12:12AM (#183875)

      You clearly didn't read that comment. If you had, you would have seen:

      Is it like checking your coat at the opera?

      That's exactly what you describe.