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posted by cmn32480 on Monday June 22 2015, @06:37AM   Printer-friendly
from the i-miss-the-olden-days dept.

Since the weekends can be about relaxing from work and talking about fun stuff, I was really excited this week at E3 that Sony and Squeenix announced a remake of Final Fantasy 7. This is something many, many people have asked for and now we're finally seeing it. If you've seen Advent Children then you have an idea of what the characters and environment could look like. I, for one, am stoked about this. I'm a little wary, however, of whether the game can keep its charm or whether this will be a big disappointment with an overhaul of the combat system and story.

And the big question, of course.....In the remake can you revive Aeris?


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  • (Score: 3, Interesting) by Aichon on Monday June 22 2015, @03:43PM

    by Aichon (5059) on Monday June 22 2015, @03:43PM (#199451)

    For those of us with fond memories of the original, we need to just accept that Remake will be something else entirely, for better and worse. Likely mostly for worse.

    Tetsuya Nomura (director on the project) has already said there will be some major changes. Nothing as drastic as changing a character's gender, he said, but the fact that he gave that as an example of what's NOT considered major has me concerned at just how large the changes they're planning will be.

    But when you think about it, it makes sense that they'd have to make some serious changes, since a lot of stuff just doesn't translate from PS1 graphics to the HD of today. Thinking about just the first five or so hours of the game, you have the Honeybee Inn (a gentlemen's club) and the crossdressing scene in Wall Market. Some of those rooms in the Inn would land Squeenix in trouble today. For instance, one of the rooms that's harder to get into has a group of nearly naked body builder types calling the main character "Bubby" and then pulling him, perhaps against his will, into a bath tub with all of them before the screen goes steamy. It was easy to dismiss as a bit of silliness when there was a grand total of about 100 polygons on the screen, but put it in HD and you'll get yourself a major controversy, especially since the body builder stereotype is now more widely-known in the West as being a Japanese caricature for gay men. All they'd need is one parent saying the phrases "gay rape orgy" or "homosexual gang rape" to get every newspaper in America covering it and half the country calling for a boycott, and that's not the sort of press they need.

    But it's hard to imagine how the crossdressing will function without some reworking. Or how the death scene will be as poignant. Or how they'll get a dolphin to carry the entire team out of the water and up onto a tower. And they've already said that they think it looks unnatural to have HD characters lining up for battle in two lines and then taking ATB turns to attack one another, so we should probably expect battle mechanics that more closely resemble those of FF13 than FF7.

    All of which is to say, don't expect to relive your childhood, if you're someone who grew up in that era. Go in with low expectations, and you may, just may, find yourself pleasantly surprised. But I wouldn't hold out much hope for that.

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  • (Score: 2) by GungnirSniper on Monday June 22 2015, @04:46PM

    by GungnirSniper (1671) on Monday June 22 2015, @04:46PM (#199491) Journal

    Sounds like a GTA-style Streisand effect which would help generate buzz. And sales.

    • (Score: 2) by Aichon on Monday June 22 2015, @05:01PM

      by Aichon (5059) on Monday June 22 2015, @05:01PM (#199501)

      Controversies do indeed generate buzz, but controversies, by themselves, do not necessarily generate sales. There's a big difference between picking up a copy of the game that's controversial because the developers spent 90% of their time getting the "jiggle" physics right for the boobs of the beach volleyball players, and picking up a game that will get you derided with homophobic comments from your bros, i.e. the target demographic. I'm not suggesting that's the way things should work; I'm just pointing out how things actually are.