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posted by cmn32480 on Saturday July 11 2015, @04:40AM   Printer-friendly
from the titilation-saturation dept.

In the study of about 1,400 US youths, 47% of middle-school boys and 61% of high school boys agreed that women are treated as sex objects too often in games.

The findings, gathered by education consultant Rosalind Wiseman and games writer Ashley Burch, counter familiar assumptions that boys will voraciously consume media images of scantily clad women without a second thought.

For many years in the mainstream games industry, there has been an apparent assumption that the male teen demographic was the only one that mattered. Much of the time this meant beefy male protagonists (to identify with – or aspire to) and sexualised women (too gaze at or rescue).

The survey questions and methodology used are not disclosed in the article.


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  • (Score: 5, Informative) by penguinoid on Saturday July 11 2015, @09:55AM

    by penguinoid (5331) on Saturday July 11 2015, @09:55AM (#207823)

    More detailed study results here [polygon.com]

    The overall percentages are almost identical, so the major question is which gender is likelier to play your game (eg first person shooter vs social media game). If both genders were equally in the target audience, there would be a slight preference for male characters for middle school players, and a distinct preference for female characters for high school players.

    I won't comment as to whether the sudden interest in high school males for playing female characters has anything to do with their desire to constantly admire their busty provocatively clad female character.

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  • (Score: 2) by frojack on Saturday July 11 2015, @07:22PM

    by frojack (1554) on Saturday July 11 2015, @07:22PM (#207968) Journal

    Well, most first person shooters players never see their own avatar anyway, since the world is viewed over the barrel of a gun. It may be a diversion tactic used against their enemy at best.

    I find it odd that the so called study scored that as a positive outcome rather than a negative one.

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  • (Score: 2) by forkazoo on Saturday July 11 2015, @07:39PM

    by forkazoo (2561) on Saturday July 11 2015, @07:39PM (#207974)

    I won't comment as to whether the sudden interest in high school males for playing female characters has anything to do with their desire to constantly admire their busty provocatively clad female character.

    Well, it certainly helped Tomb Raider. Lord knows I somehow managed to be excited about playing the original version on DOS for exactly that reason. I was just the right age at the time that I was willing to invest any amount of imagination necessary to convince myself that those six triangles were in fact full luscious womanly breasts.

    Thankfully, I have grown up a bit since then.

  • (Score: 0) by Anonymous Coward on Sunday July 12 2015, @06:13AM

    by Anonymous Coward on Sunday July 12 2015, @06:13AM (#208079)

    Its simple. When you look at a game. You see big boobs. You expect to see big boobs in the game. Instead you usually tend to get some boring military/free to play/p2w/card game.

    Yes these games try to tweak our base instincts and we expect to get what we are sold. When are then not shown the goods as it were. We tend to think the game probably should offer more. Usually if there are boobs or sex involved the game is usually of rather low quality and using those things to try to up sales. Sex sells. Its really that simple. We fall for it alot.

    This game shows off what I am talking about http://store.steampowered.com/app/381560/ [steampowered.com]

    Those boobs are there for reason only. To sell to people who can not override their baser instincts. After awhile it kind of pisses you off. The manipulation is clear. You then ask 'hey do better'.