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posted by cmn32480 on Saturday July 18 2015, @11:37AM   Printer-friendly
from the let-sleeping-dogs-lie dept.

Gearbox Software ruined one of the best running jokes in software when they brought Duke Nukem Forever to market. At a recent developer conference in Brighton, they talked about working with independent developers to revive the character.

From Gearbox CEO Randy Pitchford:

"I did not acquire the franchise merely to make sure we could all experience Duke Nukem Forever," Pitchford said. "That was sort of the toll we had to pay." He then explained that while Gearbox has carried out some concept development for the franchise, they'd need to work with the "correct developer" to make a new game.

One of the pitches:

Sam Barlow (Her Story)

Duke Nukem goes into a Vegas strip club at 4am, and it's kind of empty, and there's only two strippers working. He throws some money at them. Then, because there's no one else around, they sit down and they talk to him, and Duke sits there and he listens to this stripper talk about her life, why she's stripping, her family back home and how they live a state away but she flies into Vegas for two weeks of the month to earn money, then she goes go back and looks after her kids.

Then after an hour of this conversation, of him just listening to the woman talk, she asks Duke about his life, and then it flips. It's the first time anyone's actually asked about him, and he's forced to look inside himself and understand why he does these things, why he feels the need to kick ass, and it's just a lovely moment that they share. He walks away from it feeling like he understands himself a little bit better, but the ending is kind of ambiguous. We see Duke leave the strip club and we don't know what happens next.

What's your pitch, Soylent?


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  • (Score: 4, Interesting) by Anonymous Coward on Saturday July 18 2015, @12:25PM

    by Anonymous Coward on Saturday July 18 2015, @12:25PM (#210759)

    That pitch could make a good film if done properly, however it wouldn't be a video game; it would be a long cutscene.

    Does she know what a video game is? Because it sounds like she thinks it's just a newfangled type of movie.

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  • (Score: -1, Troll) by Anonymous Coward on Saturday July 18 2015, @12:51PM

    by Anonymous Coward on Saturday July 18 2015, @12:51PM (#210764)

    Have you "played" any of the "games" written by SJWs? This sounds about right.

  • (Score: 5, Interesting) by Jesus_666 on Saturday July 18 2015, @01:31PM

    by Jesus_666 (3044) on Saturday July 18 2015, @01:31PM (#210770)
    Meh, with some small changes this could work.

    Duke goes to the strip joint, talks to the stripper, hears her life story. She asks about his life and what he does. Flashback to earlier, when Duke has a perfecly normal day (doing something like bench-pressing ammo crates) that is interrupted by yet another alien invasion. Cue lots of shooting, improbable action scenes, corny one-liners and the like. The final level actually ends with Duke crashing the alien spaceship in front of the strip club and walking in. The flashback ends and instead of deep soul-searching we just see Duke put on a self-satisfied grin and saying something corny like "I'm just doing what I love."

    It'd be a bait-and-switch that pretends to be an examination of the deeper layers of the two-dimensional action hero Duke is, when in the end it turns out that there are no deeper layers; Duke is a two-dimensional action hero and he likes it that way. Duke Nukem Five-Ever would be a celebration of the stupid action hero in all his corny glory. (If you want to address his casual sexism you could have someone call him out on it – upon which he points out that he's well aware he's an asshole, he just doesn't give a shit.)
    • (Score: 3, Funny) by Anonymous Coward on Saturday July 18 2015, @02:02PM

      by Anonymous Coward on Saturday July 18 2015, @02:02PM (#210771)

      he's well aware he's an asshole, he just doesn't give a shit.

      Duke Constipatem?

    • (Score: 3, Interesting) by suetanvil on Saturday July 18 2015, @04:43PM

      by suetanvil (5692) on Saturday July 18 2015, @04:43PM (#210814)

      This is pretty much what I created an account here to say.

      Everything up to the part where she asks him about his life is a cutscene or equivalent. Then, when she asks him about himself, he says, "Last week, when the aliens invaded, I..." and we got to the actual gameplay. The whole game would be a flashback.

      Of course, between levels (and occasionally, in the middle of a battle), we'd flash forward, back to the conversation where the woman would point out obvious exaggerations in his story. Duke would concede that he embellished things to make a better story and that it really went like this: at which point, you'd replay the relevant bit but this time, the alien in power armor is really a little old alien lady in an alien walker. For example.

      In other words, Duke is an unreliable narrator and a bullshitter and the game is about finding the truth. (And blowing shit up, but that goes without mentioning.)

    • (Score: 0) by Anonymous Coward on Saturday July 18 2015, @10:18PM

      by Anonymous Coward on Saturday July 18 2015, @10:18PM (#210883)

      now thats a game that I could play!

      Seriously, *the* reason that I played DN3D as a teen is because it was irreverent, misogynistic, etc. I still remember thinking, "OMG titties!" even though it was pixelated crap that was slightly better than ASCII porn. I'm not going to buy a PC game that destroys those things.

      It's like Cookie Monster going crazy for carrots and apples... sure, it might be good for you but there's something special about characters that embody our base instincts.

      A new game based on the old concept wouldn't work today, kids (teens especially) have easy access to all of things taboo in the game, and if you try to up the ante you just step into disgusting gross gore, full on pornography (which is pretty tightly regulated), and outright hate speech. So you have to go for a nostalgia experience, and yet try to attract new players with something special. It's a hard row to hoe, I can't blame them from holding back from it.

      As a counterpoint, how about Duke dies from wounds in the strip club, the stripper picks up his gun and carries on with equally outrageous tag lines. Could pursue a switch to third person view to appeal to the male demographic, but it would have to be done carefully, I doubt running around in lingerie would be tolerated...

      • (Score: 2) by Jesus_666 on Sunday July 19 2015, @12:56AM

        by Jesus_666 (3044) on Sunday July 19 2015, @12:56AM (#210916)
        He wouldn't have to die. Just injured to take him out of commission for a bit. That way you could set up the next game as something with a Double Dragon Neon-esque two-player co-op mode where Duke and the stripper constantly trade lame one-liners. For the single player mode I'd made the character selectable so you get to decide who gets to spew corny, casually sexist one-liners at aliens, members of the opposite sex and the world in general.

        Actualy, you knoew what? He does die in the strip club. He's just alive again at the end of the game. Without ever explaining how he did that. That's what people in bad action movies do.
        • (Score: 0) by Anonymous Coward on Sunday July 19 2015, @04:13PM

          by Anonymous Coward on Sunday July 19 2015, @04:13PM (#211106)

          We cut to Duke visiting Japan. While visiting a brothel in Japan, Duke offends a prostitute. Said protistitute gets into a fistfight with Duke defending the Honor of Japan from yet another gaijin douchebag. Aliens attack. Slowly over a series of cooperative levels spanning Japan, an alien ship, the US, and then outer space they come to terms while kicking both Alien, and 'Otherworldly' trash.

          Offering both misogynistic and misoandristic dialogue (Being Lo Wang's daughter has ALL SORTS of possibilities.) it would offer the perfect excuse for sexist male and female viewpoints and with a toggle for straight, bi, homo, nullo you could play through as either character with 'eye-candy' on for both genders, a single gender, or off (so nullo could be 'parental lock mode').

          Maybe Gearbox can convince whoever is handling the Shadow Warrior IP now to cooperate on a crossover :)

  • (Score: 3, Insightful) by NCommander on Saturday July 18 2015, @02:51PM

    by NCommander (2) Subscriber Badge <michael@casadevall.pro> on Saturday July 18 2015, @02:51PM (#210785) Homepage Journal

    The problem is most triple AAA games these days are long movies, especially FPSes. Halo (all of them), Call of Duty, Wolfenstein (the remakes, not the original), just to name a few. You're going down a lot of corridors with fancy skyboxes basically going from point to point. Now, it can be well done, I've enjoyed playing through the campaign of all the Halo games and going for challenges, but I'm not going to kid myself that I have any control over the plot or taken in the game (which, as an aside, I truly despise the silent protagonist model as a major copout). Contrast this to Mass Effect, or any of the Fallout games.

    Now, if they did Duke Nuken in the style of Fallout: New Vegas, I'd be very interested just what may come of that.

    --
    Still always moving
  • (Score: 2) by LoRdTAW on Saturday July 18 2015, @03:52PM

    by LoRdTAW (3755) on Saturday July 18 2015, @03:52PM (#210800) Journal

    Ever play Max Payne? Gritty noir story telling with graphic novel cut scenes. Fantastic game that sort of felt like playing through a film.

    BUT! Note to game devs: Do not, I repeat DO NOT include dream like cut scenes where the player is forced to play through. They feel like they were shoehorned in to try and give the story some substance but quite often the story sucks. Far cry 3 was a good example. Great game play but the story, characters,dream boss fights and dialogue were all complete shit. Thank god for the game play otherwise it would have not been a total loss.

    • (Score: 1) by TheMessageNotTheMessenger on Saturday July 18 2015, @04:39PM

      by TheMessageNotTheMessenger (5664) on Saturday July 18 2015, @04:39PM (#210813)

      I can't say I play games for their stories. It's the gameplay that keeps me hooked.

      Just look at the classics, Mario has a rubbish story but the gameplay redeems all that. Some games have no story at all, you provide your own: Civilization, Crusader Kings etc.

      Most RPGs have a similar plot, where an unlikely hero finds himself with a rag-tag team of adventurers and has to stop some kind of evil from taking over the world. Also, a zombie dungeon at some point leading up to the end. Even Mass Effect does this, being sci-fi but it's got its zombie level too.

      --
      Hello! :D
  • (Score: 0) by Anonymous Coward on Saturday July 18 2015, @05:25PM

    by Anonymous Coward on Saturday July 18 2015, @05:25PM (#210824)

    Er, read TFA first. Pretty much every pitch is tongue-in-cheek sarcasm or satire, including the one in the summary (I hope...).