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posted by CoolHand on Saturday July 25 2015, @10:25PM   Printer-friendly
from the please-don't-let-this-die dept.

The Battle For Wesnoth, a GPL turn based strategy game, is reporting that the project is in trouble and in urgent need of volunteers to help with development.

Wesnoth, as a project, is understaffed. At this time, there are fewer than half a dozen developers working on each new version of the game, and even fewer of them are able to work on the engine itself. We do not collectively have the time or skills to fix bugs as quickly as we should, or implement features as rapidly as we would like. The game itself suffers from an aging codebase and old software. As the gaming industry marches on and even the simplest games become more complex, Wesnoth has begun to feel outdated. Our internal organization is in need of improvement. The long length of the 1.11.x development cycle was caused less by us working on fixes or features than by an inability to successfully do these things in a timely fashion.

To put it bluntly, this ship is sinking.

The project is looking for C++ developers, Python programmers and also maintainers for several of the mainline campaigns.

More background on the game itself is available from wikipedia.


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  • (Score: 4, Insightful) by TheMessageNotTheMessenger on Saturday July 25 2015, @10:30PM

    by TheMessageNotTheMessenger (5664) on Saturday July 25 2015, @10:30PM (#213664)

    Maybe then it's time to consider it 'finished'? Stop adding features and fix all known bugs, consider it done.

    It's open source so if anyone wants to fork it, they can.

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  • (Score: 3, Insightful) by pogostix on Saturday July 25 2015, @11:34PM

    by pogostix (1696) on Saturday July 25 2015, @11:34PM (#213692)

    Nothing wrong with putting out the call for help first though.

  • (Score: 1, Insightful) by Anonymous Coward on Sunday July 26 2015, @01:59AM

    by Anonymous Coward on Sunday July 26 2015, @01:59AM (#213732)

    Like TV series, sometimes it's better for things to end than to drag it out.

    I pretend X-Files ended after season 6.

  • (Score: 0) by Anonymous Coward on Sunday July 26 2015, @07:53AM

    by Anonymous Coward on Sunday July 26 2015, @07:53AM (#213768)

    Instead of making new features, focus on "tuning up" existing features, code, etc. Don't change anything unless players complain of imbalance or of security breach.

    Sometimes software is actually "finished" or close to.