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posted by janrinok on Tuesday July 28 2015, @02:42PM   Printer-friendly
from the let-the-cheering-commence! dept.

FS tells me that Ars Technica reports that Dice is selling the Slashdot and Sourceforge sites. The company in their second quarter earnings announcements stated they have "not successfully leveraged the Slashdot user base to further Dice's digital recruitment business", and are planning to divest this business.

The report goes on to note that in spite of what the report calls "an incredibly loyal and passionate following of tech professionals," Slashdot and SourceForge aren't core to DHI's business and that DHI has partnered with KeyBanc Capital Markets to advise DHI on the sale. There is no buyer lined up yet.

The report also says that Slashdot Media (the aggregate of Slashdot and SourceForge) made $1.7 million in revenue for the second quarter and that it's estimated Slashdot Media will pull somewhere between $15 million and $16 million in revenue for fiscal 2015.


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  • (Score: 2) by bootsy on Tuesday July 28 2015, @03:51PM

    by bootsy (3440) on Tuesday July 28 2015, @03:51PM (#214901)

    I'm actually surprised at how much money Slashdot and SourceForge were making. It would be interesting to see the breakdown of how much Slashdot made on it's own.

    If Soylent turned over less than 10 percent of that we'd be doing well. Does it all come from Ad Revenues or does that include the sale of goodies?

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  • (Score: 2) by takyon on Tuesday July 28 2015, @05:30PM

    by takyon (881) <takyonNO@SPAMsoylentnews.org> on Tuesday July 28 2015, @05:30PM (#214948) Journal

    Having advertisements and a much larger userbase helps... apparently. I wouldn't be surprised if SourceForge pulls in a lot more of the ad hit revenue due to projects with near a billion downloads, many people looking for popular software, and lower % of adblockers. Since the number is combined we don't know.

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    • (Score: 1) by jmoschner on Wednesday July 29 2015, @03:22AM

      by jmoschner (3296) on Wednesday July 29 2015, @03:22AM (#215211)

      Online ads typically don't start to make much money or attract major players until a site can deliver about 1 million unique ad views (not to be confused with site views) and has the analytical data the advertisers are looking for.