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posted by takyon on Thursday July 30 2015, @01:01PM   Printer-friendly
from the it-depends-what-"it"-is dept.

In this wide ranging interview, Steven Wolfram [creator of Mathematica and Wolfram Alpha] talks about what he's been thinking about for the last 30+ years, and how some of the questions he's had for a long time are now being answered.

I looked for pull quotes, but narrowing down to just one or two quotes from a long interview seemed like it might send the SN discussion down a rabbit hole... if nothing else, this is a calm look at the same topics that have been all over the press recently from Hawking, Musk and others.

One interesting topic is about goals for AIs -- as well as intelligence (however you define it), we humans have goals. How will goals be defined for AIs? Can we come up with a good representation for goals that can be programmed?


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  • (Score: 1) by WillAdams on Thursday July 30 2015, @02:48PM

    by WillAdams (1424) on Thursday July 30 2015, @02:48PM (#215896)

    Okay, but how does that negate the example which I provided --- there could be an infinite number of objects in Facebook games, but the developers make things artificially scarce so as to encourage people to pay for in-game purchases so as to keep the game running.

    If you flood the market, and things can't be sold for more than they can cost to be made, how does one have a workable economy?