Sony's profits have more than tripled year-on-year in the April to June quarter (PDF link), thanks to strong sales of camera sensors and the PlayStation 4, which has now sold 25.3 million units globally to date. The company's overall net profit rose to ¥82.4 billion yen (£425 million, $664 million), significantly surpassing market expectations.
Sony moved three million PS4s during the quarter, while peripheral and software shipments also increased, leading to the division's 12.1 percent increase in sales to ¥288.6 billion (£1.4 billion, $2.3 billion), and an operating profit of ¥19.5 billion (£100 million, $160 million). The PS4 has taken a significant lead in the console market, massively outselling the rival Xbox One and Nintendo Wii U, the latter of which has sold just 10 million units.
Sony's devices division—which makes the camera sensors in high-end phones from Samsung and Apple—continues to grow. The unit saw a 35.1 percent increase in sales to ¥237.9 billion (£1.2 billion, $2 billion). Sales to external customers—i.e., those high-end phone makers—increased 41.2 percent year-on-year.
takyon: Ars also notes that 3 million PS4 consoles were shipped from April through June, compared to an estimated 1 million Xbox One consoles (Microsoft reports Xbox One and Xbox 360 sales together), and 470,000 Wii U consoles.
(Score: 1, Troll) by jasassin on Friday July 31 2015, @12:28AM
Why not just have a cellphone WiFi tv wireless controllers and play all your shit from your phone. Its just a matter of time.
If they had a cell phone that could play video and games and support wireless controllers I'd buy one. I'm do not own a cell phone, so maybe they do. Do they?
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(Score: 2) by takyon on Friday July 31 2015, @01:35AM
Game consoles can't play AAA titles at 60 FPS. The phones will fare worse.
However by the end of the console cycle (early 2020s?) the phone may be ready to replace the desktop (Ubuntu Edge style) and consoles in some capacity.
Consoles will probably be getting mid-cycle refreshes to upgrade the hardware and add better 4K [extremetech.com] support. Newer 8-core AMD APUs will make their way into the consoles, to boost power efficiency if not performance. If VR catches on, expect Microsoft and Sony to chase after that too... although the framerates and resolutions that most VR companies are looking at are only within in reach of the desktop, or with lower detail on phones simply because the panel resolutions are so high and you can strap them to your face with cardboard.
[SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]
(Score: 0) by Anonymous Coward on Friday July 31 2015, @02:48AM
That's every smartphone with bluetooth made in the last like 6 years.
(Score: 2) by khedoros on Friday July 31 2015, @04:56AM
If they had a cell phone that could play video and games and support wireless controllers I'd buy one. I'm do not own a cell phone, so maybe they do. Do they?
The phone in my pocket is more powerful in every technical way than the PC that I bought 10 years ago. There are a number of game ports that have been converted to touch interfaces and/or support USB or bluetooth game controllers, and original software written to run on mobile devices that equal the graphics of PC games from just a few years ago.
(Score: 2) by jasassin on Saturday August 01 2015, @12:42AM
Can you plug it into HDMI T.V.?
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(Score: 2) by khedoros on Saturday August 01 2015, @01:45AM