Stories
Slash Boxes
Comments

SoylentNews is people

posted by takyon on Thursday July 30 2015, @10:34PM   Printer-friendly
from the ps-triple dept.

Sony's profits have more than tripled year-on-year in the April to June quarter (PDF link), thanks to strong sales of camera sensors and the PlayStation 4, which has now sold 25.3 million units globally to date. The company's overall net profit rose to ¥82.4 billion yen (£425 million, $664 million), significantly surpassing market expectations.

Sony moved three million PS4s during the quarter, while peripheral and software shipments also increased, leading to the division's 12.1 percent increase in sales to ¥288.6 billion (£1.4 billion, $2.3 billion), and an operating profit of ¥19.5 billion (£100 million, $160 million). The PS4 has taken a significant lead in the console market, massively outselling the rival Xbox One and Nintendo Wii U, the latter of which has sold just 10 million units.

Sony's devices division—which makes the camera sensors in high-end phones from Samsung and Apple—continues to grow. The unit saw a 35.1 percent increase in sales to ¥237.9 billion (£1.2 billion, $2 billion). Sales to external customers—i.e., those high-end phone makers—increased 41.2 percent year-on-year.

takyon: Ars also notes that 3 million PS4 consoles were shipped from April through June, compared to an estimated 1 million Xbox One consoles (Microsoft reports Xbox One and Xbox 360 sales together), and 470,000 Wii U consoles.


Original Submission

 
This discussion has been archived. No new comments can be posted.
Display Options Threshold/Breakthrough Mark All as Read Mark All as Unread
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
  • (Score: 1, Troll) by jasassin on Friday July 31 2015, @12:28AM

    by jasassin (3566) <jasassin@gmail.com> on Friday July 31 2015, @12:28AM (#216085) Homepage Journal

    Why not just have a cellphone WiFi tv wireless controllers and play all your shit from your phone. Its just a matter of time.

    If they had a cell phone that could play video and games and support wireless controllers I'd buy one. I'm do not own a cell phone, so maybe they do. Do they?

    --
    jasassin@gmail.com GPG Key ID: 0xE6462C68A9A3DB5A
    Starting Score:    1  point
    Moderation   -1  
       Troll=1, Total=1
    Extra 'Troll' Modifier   0  
    Karma-Bonus Modifier   +1  

    Total Score:   1  
  • (Score: 2) by takyon on Friday July 31 2015, @01:35AM

    by takyon (881) <reversethis-{gro ... s} {ta} {noykat}> on Friday July 31 2015, @01:35AM (#216103) Journal

    Game consoles can't play AAA titles at 60 FPS. The phones will fare worse.

    However by the end of the console cycle (early 2020s?) the phone may be ready to replace the desktop (Ubuntu Edge style) and consoles in some capacity.

    Consoles will probably be getting mid-cycle refreshes to upgrade the hardware and add better 4K [extremetech.com] support. Newer 8-core AMD APUs will make their way into the consoles, to boost power efficiency if not performance. If VR catches on, expect Microsoft and Sony to chase after that too... although the framerates and resolutions that most VR companies are looking at are only within in reach of the desktop, or with lower detail on phones simply because the panel resolutions are so high and you can strap them to your face with cardboard.

    --
    [SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]
  • (Score: 0) by Anonymous Coward on Friday July 31 2015, @02:48AM

    by Anonymous Coward on Friday July 31 2015, @02:48AM (#216127)

    That's every smartphone with bluetooth made in the last like 6 years.

  • (Score: 2) by khedoros on Friday July 31 2015, @04:56AM

    by khedoros (2921) on Friday July 31 2015, @04:56AM (#216168)

    If they had a cell phone that could play video and games and support wireless controllers I'd buy one. I'm do not own a cell phone, so maybe they do. Do they?

    The phone in my pocket is more powerful in every technical way than the PC that I bought 10 years ago. There are a number of game ports that have been converted to touch interfaces and/or support USB or bluetooth game controllers, and original software written to run on mobile devices that equal the graphics of PC games from just a few years ago.

    • (Score: 2) by jasassin on Saturday August 01 2015, @12:42AM

      by jasassin (3566) <jasassin@gmail.com> on Saturday August 01 2015, @12:42AM (#216590) Homepage Journal

      Can you plug it into HDMI T.V.?

      --
      jasassin@gmail.com GPG Key ID: 0xE6462C68A9A3DB5A
      • (Score: 2) by khedoros on Saturday August 01 2015, @01:45AM

        by khedoros (2921) on Saturday August 01 2015, @01:45AM (#216604)
        I've got three Android devices that I can, yes. I've got a Galaxy Nexus that uses an MHL adapter, a Nexus 5 that uses a Slimport adapter, and an Asus TF300T tablet that has an HDMI-micro port. The first two are technologies that allow a microUSB connection to provide HDMI audio+video, and the converters cost about $10(USD). The tablet's connection is a full HDMI signal, but needs either an adapter or a special cable because it's smaller than a standard HDMI connection. Those are the three connection options that I know of, but they're not universally available, even on recent models of phone. HDMI-connectivity is something that you'd have to specifically look for, and it's less likely to be available on the cheaper end of the product lines.