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Title    SemiAccurate's Mantle vs. DirectX 11 Showdown
Date    Monday November 24 2014, @09:12AM
Author    LaminatorX
Topic   
from the semi-approximate dept.
https://soylentnews.org/article.pl?sid=14/11/24/0252258

An Anonymous Coward writes:

SemiAccurate pitted AMD's Mantle 3D rendering API against Microsoft DirectX 11, by comparing the frame rate performance achieved by five video games that ship with support with both rendering engines, on various hardware configurations outfitted with AMD GPUs or APUs (integrated CPU/GPU). Thomas Ryan wrote up the results in a five-part series. The short answer is that while Mantle produced superior frame rates for practically every game and every hardware configuration, in many cases the difference was small, 10 percent or less. The performance advantage for Mantle is more telling on systems with a dedicated GPU as opposed to an APU, and was most consistently realized for "Civilization Beyond Earth", ironically a strategy game rather than a shooter. In those scenarios, one could indeed say that "Mantle knocked it out of the park."

AMD claims that Mantle provides game developers more opportunities to directly invoke functionality on the GPU, removing the CPU bottleneck. It is supported by the Graphics Core Next generation of AMD CPUs and APUs, although it is not currently supported by either the Playstation 4 or Xbox One. More details are provided in AMD's white paper.

The order of test result articles is from semiaccurate.com: note that it isn't arranged from least to most capable hardware, or vice versa:

Links

  1. "five-part series" - http://semiaccurate.com/2014/11/21/mantle-showdown-mantle-outperform-directx-11/
  2. "Mantle knocked it out of the park." - http://baseballhall.org/hof/mantle-mickey
  3. "directly invoke functionality on the GPU" - http://www.amd.com/en-us/innovations/software-technologies/mantle#overview
  4. "Graphics Core Next" - http://en.wikipedia.org/wiki/Graphics_Core_Next
  5. "not currently supported by either the Playstation 4 or Xbox One" - http://www.dualshockers.com/2014/03/28/amd-ready-to-provide-mantle-support-for-ps4-and-xbox-one-could-push-performance-of-both-further/
  6. "AMD's white paper" - http://www.amd.com/Documents/Mantle_White_Paper.pdf
  7. "Intel Core-i7 5960X CPU, AMD R9 290 GPU @1080P (high end)" - http://semiaccurate.com/2014/11/17/mantle-showdown-part-1/
  8. "AMD A10-7850K APU (entry level)" - http://semiaccurate.com/2014/11/18/mantle-showdown-amds-a10-7850k/
  9. "Radeon R9 270X GPU (midrange)" - http://semiaccurate.com/2014/11/19/mantle-showdown-amds-r9-270x/
  10. "AMD Athlon 5350 APU (budget)" - http://semiaccurate.com/2014/11/20/mantle-showdown-amds-athlon-5350/
  11. "Conclusion, statistical summary" - http://semiaccurate.com/2014/11/21/mantle-showdown-mantle-outperform-directx-11/

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printed from SoylentNews, SemiAccurate's Mantle vs. DirectX 11 Showdown on 2024-04-25 07:43:12