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A 48Khz digital music player for the Commodore 64

Accepted submission by exec at 2018-03-30 02:20:54
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Story automatically generated by StoryBot Version 0.2.2 rel Testing.
Storybot ('Arthur T Knackerbracket') has been converted to Python3

Note: This is the complete story and will need further editing. It may also be covered
by Copyright and thus should be acknowledged and quoted rather than printed in its entirety.

FeedSource: [HackerNews]

Time: 2018-03-28 10:22:51 UTC

Original URL: https://brokenbytes.blogspot.com/2018/03/a-48khz-digital-music-player-for.html [blogspot.com] using UTF-8 encoding.

Title: A 48Khz digital music player for the Commodore 64

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A 48Khz digital music player for the Commodore 64

Arthur T Knackerbracket has found the following story [blogspot.com]:

16MB RAM expansions for C64 (REU) was availble in the eighties.

I'm not aware of that.
Commodore only ever produced three models:
1700, 1764 and 1750, that is 128kb,256kb and 512kb.
Other companies, Such as Creative Micro Design, manufactured REU clones, that came in cuts as large as 1Mb. The RamLink, specifically, could be in theory expanded to 16Mb, but that was not available in the 80s. Furthermore, in REU mode, only a maximum of 2Mb could be addressed.

32MB was $1000 in 1995. I seriously doubt any 16MB REUs were produced in the 80s... for a $199 computer.

Source?

This is totally awesome!

Dreamy article. Makes my morning to read!

Pretty Amazing! I grew up on C64's and I remember an old Billy Idol Demo of Flesh for fantasy and it was just a few second looped clip and I was amazed by that. This would have blown my mind in fact knowing the limitation you are working under it still does! nice work!

https://www.youtube.com/watch?v=R_mrtqslzZs

amazing.

-- submitted from IRC


Original Submission