from the battle-of-the-engines dept.
"From the article:
Crytek counters Unreal Engine announcement with royalty-free "engine-as-a-service" available for under $10 a month.
Both programs are targeting small developers, but Crytek is making cost-effectiveness a main part of its pitch. The CryEngine program will cost developers $9.90 a month (or 9.90 Euros in Europe), with no royalties due to Crytek. On the other hand, Epic Games' program costs $19 a month, with developers having to pay the company 5 percent of gross revenues from all projects that use any part of the Unreal Engine code.
Crytek's program also supports "all of today's leading platforms," while the Unreal Engine subscription currently does not extend to consoles. Because part of that program involves giving developers access to the full C++ source code, Epic said that various non-disclosure agreements are keeping it from adding the Xbox One and PlayStation 4 versions of Unreal Engine 4 to the program (for the moment, at least)."
"ArsTechnica reports that Unreal Engine 4 is being re-released under a subscription basis which provides full access to the source code, and a flat 5 percent gross royalty for use. Comments from EPIC show that Unreal Engine 4 is being ported to Linux and SteamOS as well as a variety of other platforms, and that you can cancel the subscription at any time. For educational usage, as well as free (as in beer) games, no costs beyond the subscription fee are incurred."
Ed Note: Updated title to be less misleading.