from the 0.1053-What's-Apps-worth-of-stock dept.
Several community members have commented on Facebook's purchase of Oculus VR...
Techwolf writes, "There is news spreading all over the net about Facebook buying up Occulus Rift. Some cheer, some are jeering as kickstarters backers felt betrayed along with open source folks."
Some of you may have already heard of the Oculus Rift, the kickstarted VR headset platform associated with John Carmack. Earlier today, social networking giant Facebook purchased Oculus VR for $2 billion in cash and stock (chump change compared to the $19 billion it paid for WhatsApp) with plans not so much for VR-gaming, but for VR-real-life...
And from this article:
"Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face just by putting on goggles in your home." Sounds interesting, but all are not thrilled. Minecraft creator Notch broke off a previous engagement with Oculus after he found out, saying that Facebook "creeped him out."
Perhaps the most surprising bit of news itself buried in those articles is that John Carmack now works for Facebook. Who knew?
Jaruzel writes, "From PR Newswire, 'Mobile is the platform of today, and now we're also getting ready for the platforms of tomorrow. Oculus has the chance to create the most social platform ever, and change the way we work, play and communicate,' said Facebook founder and CEO, Mark Zuckerberg. Is this the end of Oculus? Will the Rift be forever consigned to Farmville style web games? Does this news help or hinder Sony and their Project Morpheus VR headset?"
Shub writes, "The company is expected to continue to develop technology aimed at the games industry, although Facebook plans to bring it to new markets. Irish Time's Link"
Lagg writes, "I'm personally fuming, but could the inevitable backlash lead to better things in the long term? Perhaps encouraging competition in this emerging market?"
Mark Zuckerberg's first courtroom testimony hasn't gone over so well. A jury has awarded ZeniMax Media Inc. $500 million in damages in the Oculus Rift case:
The virtual reality headset maker that Facebook Inc. bought in 2014 for $2 billion used stolen technology, a jury said in awarding $500 million damages to ZeniMax Media Inc.
Jurors in Dallas federal court on Wednesday sided with ZeniMax in its trade-secrets case over the Oculus Rift, the device that has put the social media giant at the forefront of the virtual reality boom. The verdict is a rebuke of Facebook Chief Executive Officer Mark Zuckerberg, who isn't a defendant but who told jurors in his first-ever courtroom testimony that it was important for him to be there because the claims by ZeniMax Media Inc. were "false."
The case is ZeniMax Media Inc. v. Oculus VR Inc., 3:14-cv-01849, U.S. District Court, Northern District of Texas (Dallas). Not to be confused with the Eastern District of Texas. From a 2013 article in Dallas News:
Judges in the Northern District, which includes Dallas and Fort Worth, saw an 18 percent increase in patent cases filed. And legal experts expect that number will significantly increase in 2013 now that three judges in Dallas have committed to focusing more of their time and expertise on intellectual property disputes.
Also at The Verge.
Signaling the end to any remaining degrees of separation between Facebook and its VR headset division, Oculus, today the social media company announced that it will be further integrating the two services. Coming this fall, the company will begin sunsetting stand-alone Oculus accounts as part of an effort to transition the entire Oculus ecosystem over to Facebook. This will start in October, when all new Oculus accounts and devices will have to sign up for a Facebook account, while support for existing stand-alone accounts will be retired entirely at the start of 2023.
Previously: Facebook to Buy Rift Maker Oculus VR for $2bn
Facebook/Oculus Ordered to pay $500 Million to ZeniMax
Founder of Oculus VR, Palmer Luckey, Departs Facebook
Facebook Announces Oculus Go for $200
Facebook's Zuckerberg Wants to Get One Billion People in VR
Facebook Launches Oculus Go, a $200 Standalone VR Headset
Oculus Co-Founder Says there is No Market for VR Gaming
John Carmack Steps Down at Oculus to Pursue AI Passion Project
Facebook is Developing its Own OS to Reduce Dependence on Android