https://peerj.com/articles/372/
Interactive virtual human (IVH) simulations offer a novel method for training skills involving person-to-person interactions. This study trialled IVH simulations for both individual use and use within a small group. Even though the interface had to be shared in the small group, there was little difference in learning compared to individual use.
The participants noted that working alone was beneficial due to being able to work at their own pace, some felt mentally challenged by working independently, and that the absence of others to fall back on when challenged promoted critical thinking.
Most of the participants in the group felt that having the multiple viewpoints was of great benefit, although some noted the lack of control over the pacing and thought it slowed down the process.
Results suggested the IVH activity was an equally effective and engaging instructional tool in both learning structures, despite learners in the group learning contexts having to share hands-on access to the simulation interface. Participants in both conditions demonstrated a significant increase in declarative knowledge post-training. Operation of the IVH simulation technology imposed moderate cognitive demand but did not exceed the demands of the task content or appear to impede learning.
(Score: 2, Funny) by Anonymous Coward on Friday May 16 2014, @06:59PM
Corporate will soon assign a Pointy Haired Virtual Human to be your Boss.
(Score: 1, Interesting) by Anonymous Coward on Friday May 16 2014, @08:46PM
I recently saw an item that said, when there is a cop-involved shooting, the state is often using a simulator to convince grand juries that the cop was fully justified.
It is extremely rare when a cop is found to be out of policy.
Defense attorneys are arguing that (particularly with the state making all the inputs) the tool biases the verdict.
-- gewg_