from the this-game-cost-how-much-to-make? dept.
Star Citizen continues its reputation as one of the most highly-anticipated, yet controversial games around, mainly because the ambitious space-based game has a large amount of crowdfunding but no final release date. Even with many uncertainties for the game's future, people are still giving the developers money. This past weekend, another milestone was reached as the total funding for Star Citizen passed $100 million.
The timing worked out perfectly, as the game's alpha was updated to version 2.0 this weekend. The latest version finally included some features that early backers thought would come earlier, such as first-person shooting, multi-crew ships (which also means new ships specifically for multiple players), and a new planet to explore (along with some moons and space stations).
[...] The funding for the game started in September 2012. One month later, backers raised $2 million. Since then, the developers put stretch goals if various levels of funding were successful, such as a facial capture system at $22 million, or a new salvage ship at $32 million. However, the goals stopped after the $65 million mark. The last reward allowed developers to work on a modular feature for "any suitable ships" in the game, so that pilots can swap interior and exterior parts to build a spacecraft suitable for combat, mining, bounty hunting, or whatever hobby they wish to partake in the large in-game universe.
The seemingly endless amount of money also allowed the developers to enhance the game's single-player campaign, titled Squadron 42 , with a cast of celebrities such as Gary Oldman, Mark Hamill, Gillian Anderson and Andy Serkis.
Star Citizen's lengthy and heavily crowd-funded development has been marked by numerous changes to the project's direction and scope, including a move from Crytek's CryEngine to Amazon's Lumberyard in late 2016. That change is now the focus of a lawsuit from Crytek, which accuses Star Citizen developers Roberts Space Industries (RSI) and Cloud Imperium Games (CIG) of copyright infringement and breach of contract.
The complaint, filed in the US District Court for Central California, lays out how RSI agreed to work exclusively with CryEngine in a 2012 agreement, an agreement it says was broken when RSI moved to Amazon's Lumberyard engine in late 2016.
In a blog post following that transition, RSI's Chris Roberts explained that Lumberyard was essentially a more promising fork of an earlier CryEngine build that fit better as a base for "StarEngine," his name for the "heavily modified" version of CryEngine the developers were then using. "Crytek doesn't have the resources to compete with this level of investment and have never been focused on the network or online aspects of the engine in the way we or Amazon are," Roberts wrote.
Crowdfunded space simulation game Star Citizen has launched its $27,000 (£20,000) Legatus Pack, which includes nearly all its spacecraft plus extras.
Only players who have already spent $1,000 in the game can access the pack.
Cloud Imperium, the creators of Star Citizen, has received more than $200m in crowdfunding since launching a Kickstarter campaign for it in 2012.
According to its website it has more than two million players, although the game itself is still in development.
Dedicated Star Citizen fans have pushed the game's crowdfunding revenue to a new milestone with the game now having raised over $200,000,000.
Currently playable in an alpha version that's available after purchasing one of the various game packs, the most common starter packs totaling around $45, Star Citizen and its developer and publisher Cloud Imperium Games have been raising money for the game for several years. According to the live stats for Star Citizen's crowdfunding progress, the game has raised $200,024,490 at the time of publishing with exactly 2,121,588 "Star Citizens" contributing to the game. That equates to just over $94 spent on the game per person.
[...] Star Citizen is currently in development and has a playable alpha with no official release date announced for the full game.
It'll come out of Beta around the $1 billion mark.
Also at Wccftech.
Previously: Star Citizen Reaches $100 Million in Crowdfunding, Alpha 2.0 Released
Star Citizen Developers Sued by Crytek
Star Citizen Begins Selling a $27,000 DLC Pack
'Star Citizen' Court Documents Reveal the Messy Reality of Crowdfunding a $200 Million Game (the story was updated with a correction stating that the actual number was a little over $190 million)