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posted by n1 on Tuesday August 16 2016, @06:02AM   Printer-friendly
from the playable-on-release-day-fantasy dept.

The game director for Final Fantasy XV claims that the master disc of the game has been written, but to ensure the highest possible quality, the game's release has been delayed until November 29th. As reported in Ars Technica :

Early Monday morning, FFXV Director Hajime Tabata took to YouTube to announce an official delay for the long-awaited RPG, now slated to launch on November 29 of this year (meaning, one day off from the joke date). Tabata-san explained that the game's "master disc" (typically called the "gold" copy) had been completed "the other day," but its content would not be "the highest possible quality" without a downloadable patch, which he said would be completed by September 30.

Then the director changed course and said that the game would eventually require another patch, as the day-one patch's content would still be "one step away from that truly ultimate quality we are striving for." Tabata-san insists that this delay means FFXV will not require any day-one patch downloads—a fact that he stated multiple times, almost as if to pour salt in the wound of No Man's Sky in light of its recent day-one patch brouhaha. The announcement also mentioned separate plans for paid DLC, which had already been reported days earlier in the form of a $25 "season pass."

I find it more than a little amusing that something which is called "Final Fantasy" has had so many releases. Any Soylentils looking forward to this release?


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  • (Score: 0) by Anonymous Coward on Tuesday August 16 2016, @06:15AM

    by Anonymous Coward on Tuesday August 16 2016, @06:15AM (#388588)

    Why release in November when there's the final holiday of the year in December?

    • (Score: 4, Informative) by Mykl on Tuesday August 16 2016, @06:28AM

      by Mykl (1112) on Tuesday August 16 2016, @06:28AM (#388590)

      Why release in November when there's the final holiday of the year in December?

      That way Santa has 3-4 weeks in which to buy copies to put in his sleigh, rather than having to rush out the night before.

  • (Score: 1, Interesting) by Anonymous Coward on Tuesday August 16 2016, @06:39AM

    by Anonymous Coward on Tuesday August 16 2016, @06:39AM (#388591)

    So my take away from this announcement is...

    "The master disc has been written but we still have a shitload of bugs in the software itself. So we're delaying the launch til November to try to make as large a day-1 patch as possible."

    It's great that they're willing to patch it up for launch day, but with the time between now and then... why bother pressing the master disc already. I also predict plenty of DLC, as anything that isn't a patch from this point on is obviously not on the disc you'll be buying. (Personally I hope I'm wrong, but I really don't see myself being pleasantly surprised in November.)

  • (Score: 0) by Anonymous Coward on Tuesday August 16 2016, @07:09AM

    by Anonymous Coward on Tuesday August 16 2016, @07:09AM (#388598)

    You pay for the privilege of debugging prerelease games! Compete for achievements! Earn a chance to be a game developer!*

    * unpaid intern**
    ** american citizens not eligible

  • (Score: 0) by Anonymous Coward on Tuesday August 16 2016, @11:49AM

    by Anonymous Coward on Tuesday August 16 2016, @11:49AM (#388642)

    Too long to wait, for release date that far out.

  • (Score: 0) by Anonymous Coward on Tuesday August 16 2016, @02:28PM

    by Anonymous Coward on Tuesday August 16 2016, @02:28PM (#388683)

    along with Gran Turismo Sport, Kingdom Hearts III, and Dead Island II. Hoping for a new release of Crash Bandicoot and Spyro for the PS4.

  • (Score: 2) by timbim on Tuesday August 16 2016, @04:16PM

    by timbim (907) on Tuesday August 16 2016, @04:16PM (#388706)

    The "Season Pass" is utter horse shit. You know you need that DLC but oh look you have to have a subscription.