from the stop-monkeying-around dept.
Submitted via IRC for SoyCow0245
The Monkey Island is probably one of the most important landmarks in gaming history. For the millions who played it, it not only confirmed that games could become an artform, but also that they could be deeply, outrageously funny.
Over the course of five games, the Monkey Island series tells the tale of the endearingly hapless Guybrush Threepwood, and his quest to become the most feared pirate in the Caribbean.
[...] Monkey Island was just one of many iconic adventure games that came out of LucasArts. Its stablemates include the beloved Sam and Max series, Grim Fandango, and Maniac Mansion: Day of the Tentacle
When Disney acquired LucasArts parent LucasFilm in 2012, it signified the end of an era. Disney's never really been that interested in games, and in 2016 the company announced that it would cease in-house production entirely, and transition to an IP licensing model, leaving the future of the Monkey Island series in doubt.
In 2016, Monkey Island co-founder Ron Gilbert asked Disney on Twitter for the chance to buy the Monkey Island and "Mansion Mansion [sic]" IPs, adding he'll "pay real actual money for them."
So far, Disney has remained tight-lipped, but fans have launched a petition begging the company to agree to Gilbert's request.
Although the petition is over a year old, it's picked up momentum in recent months, and in total has attracted over 12,000 signatures in total. This puts it within a hair's width of its 15,000 signature goal.