Microsoft has confirmed that it will launch a lower-priced version of its next-generation Xbox console following several leaks.
It was confirmed that the Xbox Series S would be launched in November for $299 (£249.99 in the UK). The leaks are pinning the release date for both of the new Xbox consoles as November 10th, and the price of the larger Xbox Series X console at $499.
The Xbox Series S will have a smaller SSD (512 GB vs. 1 TB), and will not include a disc drive, like Sony's PlayStation 5 Digital Edition. The console will target a 1440p resolution at up to 120 FPS (likely less in practice), but can use "4K upscaling for games". It includes hardware-accelerated DirectX raytracing, variable rate shading, and variable refresh rates.
Previously: Sony's Next PlayStation Will Include an AMD Zen 2 CPU and Navi GPU
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Sony's PlayStation system architect Mark Cerny has confirmed hardware details about Sony's upcoming PlayStation console, including the use of an 8-core "7nm" Zen 2 CPU from AMD, and an AMD "7nm" Navi GPU of unspecified size/performance. The version of Navi in the console will also support real-time ray tracing:
The big news here of course is that Cerny is confirming that Sony is tapping AMD's latest CPU and GPU architectures for the next-generation PlayStation's chip. On the CPU side we're looking at 8 CPU cores based on AMD's Zen 2 microarchitecture. This is the same CPU microarchitecture that AMD is expecting to launch in PCs mid-year, with products such as their Ryzen "Matisse" CPU and second-generation EPYC "Rome" processors. While we're still waiting to see just how well the Zen 2 architecture performs in the real world, it's succeeding the already very powerful Zen (1) architecture, so everyone has high expectations here and AMD seems eager to deliver on them.
Meanwhile on the GPU side, AMD will be tapping their forthcoming Navi GPU architecture for the chip. Unlike the CPU side, Son[sic] and Cerny aren't saying anything here about the GPU configuration, so there's little to be said about performance; all of that will come down to how big of a Navi GPU block Sony has asked for. Navi itself is a codename we've seen on AMD's GPU roadmaps since 2016, however we still know relatively little about the architecture beyond the fact that in 2016 at least, AMD was intending to focus on scalability and support for next-generation memory (which at this point we'd take to mean GDDR6). Like the Zen 2 CPU architecture, we're expecting Navi-powered GPUs to start shipping this year for PCs, so we should have a better idea soon of all of what Navi will entail.
However in the meantime, Cerny himself did open up a bit about Navi – or at least the version that will be going into Sony's chip. The next-generation PlayStation will support ray tracing, mirroring developments we've seen in the PC world in the last year with the introduction of DirectX Raytracing and hardware support in rival NVIDIA's GPUs. Over the last couple of years, ray tracing has increasingly been heralded as the next evolution in GPU rendering technologies, as it allows for more realistic rendering methods to be used, especially with regards to light. Ray tracing is expensive, but done right it can add to a game in ways that can't be done cheaply (if at all) with pure compute-shader based approaches.
A "custom unit for 3D audio" is also mentioned, and the console will use an SSD instead of an HDD. 8K resolution support will be included (at least for video output, if games don't run at that resolution).
The next-generation Xbox console is rumored to feature similar hardware (8-core Zen 2, 12 teraflops Navi, 16 GB RAM, 1 TB SSD). There is also talk of a streaming-focused Xbox with cheaper hardware (8-core Zen 2, 4 teraflops Navi, 12 GB RAM, 1 TB SSD).
Also at Wccftech.
The next-generation Xbox console referred to as "Project Scarlett", scheduled for release in late 2020, will feature a custom AMD "7nm" Zen 2 CPU and Navi GPU. The console will include hardware support for real-time raytracing, and include an SSD for significantly faster loading times. The console will also be able to use the SSD as virtual memory. The console will support up to 8K (7680×4320) resolution and 120 frames per second (presumably not at the same time for most - if any - games, but the console should at least support 8K video streaming). These details are extremely similar to those that were revealed about Sony's next PlayStation console.
Microsoft's xCloud streaming game service will launch in October 2019. It will allow gamers to stream games from Microsoft or those stored locally on their Xbox One consoles.
Also at The Verge.
See also: PlayStation 5's Beefier Hardware Could Help Mitigate Indies' Optimization Troubles, Says Ubisoft Dev
Related: Microsoft, Sony Partner on Streaming Games, Chips and AI
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Sony skipped games show E3 this year, a void during which Microsoft unveiled details about its own next-gen console, a successor to the Xbox One referred to only as Project Scarlett. Like the PS5, Scarlett will boast a CPU based on AMD's Ryzen line and a GPU based on its Navi family; like the PS5, it will ditch the spinning hard drive for a solid-state drive. Now, though, in a conference room at Sony's US headquarters, [Sony Interactive Entertainment CEO Jim Ryan] and system architect Mark Cerny are eager to share specifics.
Before they do, Cerny wants to clarify something. When we last discussed the forthcoming console, he spoke about its ability to support ray-tracing, a technique that can enable complex lighting and sound effects in 3D environments. Given the many questions he's received since, he fears he may have been ambiguous about how the PS5 would accomplish this—and confirms that it's not a software-level fix, which some had feared. "There is ray-tracing acceleration in the GPU hardware," he says, "which I believe is the statement that people were looking for." (A belief born out by my own Twitter mentions, which for a couple of weeks in April made a graphics-rendering technique seem like the only thing the internet had ever cared about.)
Sony confirms the PlayStation 5 is coming in 2020, reveals new hardware details
[Since] games are getting quite large (Red Dead Redemption 2 took up nearly 100GB; The Elder Scrolls Online is even larger), the PlayStation 5 will use 100GB optical discs. It will support the 4K Blu-ray disc format.
Previously: Sony's Next PlayStation Will Include an AMD Zen 2 CPU and Navi GPU
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Microsoft Announces Xbox Series X: Available Holiday 2020
Microsoft this evening has finally given their long-awaited next generation gaming console a name, announcing the Xbox Series X. The device, formerly known as Project Scarlett, is said to be four times more powerful than the current Xbox One X, and along with its new Xbox Wireless Controller will be available in the Holiday 2020 timeframe.
[...] While Microsoft is still not offering a detailed breakdown of hardware specifications at this time, the company has reiterated their E3 announcement – that the box is powered by an AMD APU combining their Zen 2 processor cores and next generation RDNA architecture – while revealing the first performance estimate for the console: four times the processing power of the Xbox One X. It's not clear here whether Microsoft is talking about CPU performance, GPU performance, or both – but given that even AMD's fastest discrete GPUs today don't exceed 10 TFLOPS, it is likely a reference to the CPU side of matters and AMD's much faster Zen 2 CPU cores (and going by comments made to GameSpot, this seems to be exactly the case).
As well, the company is reiterating the technical features for the console: hardware raytracing, variable rate shading, Xbox One backwards compatibility, and a "next-generation" SSD. All of which will be used to offer games at 4K@60fps or better, with Microsoft indicating that 120fps will also be an option for developers (no doubt driven by the high refresh rates allowed by HDMI 2.1).
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First and foremost, Microsoft is now confirming that the console's APU is using AMD's RDNA 2 architecture for the integrated GPU. Information about this architecture is still limited, but AMD previously disclosed that RDNA 2 would include hardware ray tracing functionality – something not present in RDNA (1) – and Microsoft in turn will be tapping this for their next game console. Microsoft, of course, already has significant experience with hardware ray tracing thanks to DirectX's own ray tracing functionality (DXR), so the company will be able to hit the ground running here, albeit with AMD hardware for the first time.
Microsoft's announcement also confirms for the first time that we're getting Variable Rate Shading (VRS) support. This is another feature that has been supported in DirectX for a bit now (and in rivals Intel & NVIDIA's GPUs), but isn't currently available in AMD's RDNA (1) lineup. A sampling optimization of sorts, variable rate shading allows for the shading rate for an area of pixels to be increased or decreased from the normal 1:1 ratio. The net impact is that an area can be oversampled to produce finer details, or undersampled to conserve resources. As the former is more of a niche use case for VR, we're far more likely to see undersampling in day-to-day usage. Especially with complex pixel shaders, when used correctly VRS is intended to give developers a way to improve the performance of their games for little-to-no perceptible impact on image quality.
Finally, as far as overall GPU performance is concerned, Microsoft's latest revelation finally gives us a performance estimate: 12 TFLOPs. While the company doesn't break this down into clockspeed versus compute units, this is none the less twice the GPU performance of the Xbox One X. Or for a more generational comparison, more than 9x the GPU performance of the original Xbox One.
Even at just 2x the performance of the Xbox One X, this is by all objective measures quite a bit of GPU horsepower. To put things in perspective, AMD's current fastest RDNA-based video card, the Radeon RX 5700 XT, only offers 10 TFLOPs of GPU performance. So the Xbox Series X, a device with an integrated GPU, is slated to offer more graphics performance than AMD's current flagship video card. Which, to be sure, doesn't mean the Xbox Series X is going to be more powerful than a PC (there's no getting around the fact that AMD has been trailing NVIDIA here), but it's clear that Microsoft has great ambitions for the console's graphics performance.
The giant APU/SoC inside of the console has been estimated to be around 405 mm2. Making millions of the chips will require a significant portion of AMD's allocation of TSMC's "7nm" capacity.
Also at The Verge and Wccftech.
Previously: Microsoft Announces Xbox Series X for Late 2020 Release
Remember the days of buying disks to play games on a console? Right. Like, yesterday. Sony is upping its game for digital delivery with the introduction of PS5 Digital Edition which is currently available to be pre-ordered by PSN members in good standing. This sets the PS5 apart from the other consoles from the last generation making it one step closer to having all games delivered by and available only from The Cloud.
Interested? Register on-line to get your chance to pre-order. Pricing has not yet been announced.
Does this mean rootkits will be distributed from The Cloud instead of by disk in the future?
(Score: 4, Insightful) by Booga1 on Wednesday September 09 2020, @02:08AM (16 children)
And people used to make fun of Nintendo for naming their console the WiiU because people would get confused. Microsoft apparently thought it was a good thing to copy that and dial it up a notch or One, or 360 or X or One X or S... I can't tell what's higher in their naming schemes.
(Score: 2, Insightful) by Anonymous Coward on Wednesday September 09 2020, @02:28AM
> I can't tell what's higher in their naming schemes.
Revenue.
(Score: 2) by takyon on Wednesday September 09 2020, @03:02AM (8 children)
360 was OK. "One" was the start of the problem (and had lower sales), along with "Xbox One X" and "Xbox One S", and now they are doubling down on that.
[SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]
(Score: 0) by Anonymous Coward on Wednesday September 09 2020, @03:08AM (7 children)
360 was the start of the problem. If they called the next one the Xbox 3, people might think you meant 360 but had a typo, or got cut off while speaking.
They've got billions of dollars of experience in marketing, and they go with these crazy names. You just know they're doing it all on purpose.
(Score: 2) by takyon on Wednesday September 09 2020, @03:39AM (6 children)
I remember the speculation about an "Xbox 720".
[SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]
(Score: 2, Interesting) by aristarchus on Wednesday September 09 2020, @05:01AM (4 children)
And my PS5 delay sub, was rejected for being rumor? (At least I got a reason, which was the entire purpose of the off-topic sub. But now it appears that that was not even it. XBox is news? MicroSuck much, on Soylentnews, dew we? Gamerboys gots to Windows their games, and be all misogynist and racist, and shit. Too bad the Japanese are the superior race, in the Gameron world!
(Score: 3, Insightful) by takyon on Wednesday September 09 2020, @06:30AM (3 children)
Yes, 100% rumors/leaks about hardware should generally not be front page stories, and I have been criticized for submitting those before. This one started out as a spicy leak and became big news when Microsoft confirmed most of it within a few hours.
If I submitted every interesting rumor or leak story I saw on Wccftech, Guru3D, TechRadar, Videocardz, etc., it would be awful. So I don't.
AMD Could Potentially Unveil Big Navi ‘RDNA 2’ GPU Powered Radeon RX 6000 Series Tomorrow [wccftech.com]
[SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]
(Score: 2) by aristarchus on Wednesday September 09 2020, @08:44AM (2 children)
Good for you, takyon! Now if only you would submit true stories about the alt-right, the QAnon, the White Supremacists, and Silicon Valley, (and idiots like Runaway1918), then we might appreciate you.
(Score: 2) by takyon on Wednesday September 09 2020, @09:24AM (1 child)
Nah, I'll let you get all the appreciation instead.
[SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]
(Score: 2) by aristarchus on Thursday September 10 2020, @04:47AM
Yes, SN staff has ensured that, have they not? At the bequest of the Minty Broussard. Sad, really.
(Score: 2) by kazzie on Wednesday September 09 2020, @06:39AM
And the Xbox 1080 will be bundled with a re-release of Tony Hawk's Pro Skater.
(Score: 3, Funny) by looorg on Wednesday September 09 2020, @03:17AM (5 children)
I'm still waiting for the adult XXX-console, the next gen to that would just be adding more x:es -- Beyond X!
It's not like their previous naming convention for Windows, Office etc have been much better. 1, 2, 3, 95, NT, 2000, XP, Vista, 7, 8, 10 ... Plus all the various x.x in between.
(Score: 1, Touché) by Anonymous Coward on Wednesday September 09 2020, @04:59AM (1 child)
How could you forget Me? Everyone always forgets Me.
(Score: 0) by Anonymous Coward on Wednesday September 09 2020, @05:03AM
Me are an integral part of CEMeNT! Micro$oft is incapable of an actual operating system. I fart in their general direction, as I have since 1995, and kernal 0.93 of Linux.
(Score: 4, Funny) by Mojibake Tengu on Wednesday September 09 2020, @05:01AM (1 child)
If you need some real (literally) versioning scheme, check this one:
https://en.wikipedia.org/wiki/Software_versioning#TeX [wikipedia.org]
The edge of 太玄 cannot be defined, for it is beyond every aspect of design
(Score: 1) by pTamok on Wednesday September 09 2020, @11:09AM
It's real, but asymptotically approaches irrationality.
(Score: 2) by leon_the_cat on Wednesday September 09 2020, @09:19AM
The executive edition will be called Xbox Sex
(Score: 0) by Anonymous Coward on Wednesday September 09 2020, @05:28AM
Can't even run Donkey Kong.
Almost as bad as all the Google crap.
...
The best product MS ever made was Softcard for Apple II. It's all down hill ever since.
(Score: 2) by takyon on Wednesday September 09 2020, @02:41PM (1 child)
Xbox Series X Launches on November 10th for $499, Microsoft Announces; Series X/S Pre-Orders Kick off on September 22nd [wccftech.com]
[SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]
(Score: 2) by takyon on Thursday September 10 2020, @12:12AM
Xbox Series X 1TB SSD Expansion To Cost $220 (Rumour) [wccftech.com]
[SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]