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posted by hubie on Thursday May 12, @02:55AM   Printer-friendly [Skip to comment(s)]
from the look-at-me-quake dept.

NASA's InSight lander detects 'monster quake' on Mars:

NASA's InSight Mars lander has just detected the strongest quake ever observed on another planet.

The marsquake, which took place on May 4, registered at magnitude 5, easily beating the previous magnitude record of 4.2 in a quake detected by InSight in August last year. Further study of the natural event, which NASA described as a "monster quake," will help scientists to determine its precise location and the nature of its source. The hope is that it could also offer more information about the red planet's interior.

[...] Mars doesn't have the kind of tectonic plates whose sudden movements cause quakes on Earth. Instead, marsquakes are caused by volcanic activity. Scientists are interested in studying Mars' seismic activity as the data can contribute to a better understanding of the red planet's mantle and core.

In more than three years of monitoring Mars, InSight has detected more than 1,313 quakes. Its highly sensitive seismometer  operates beneath a dome that serves to block out the sound of the wind and protect it from the cold nights.

I blame global warming!

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  • (Score: 5, Funny) by krishnoid on Thursday May 12, @03:05AM (2 children)

    by krishnoid (1156) on Thursday May 12, @03:05AM (#1244285)

    I blame the magma creatures that we've disturbed from their peaceful existence. They were fine until our machines started running around the surface at all hours of the night, and now they're just hitting the crust with their brooms.

    • (Score: 0) by Anonymous Coward on Thursday May 12, @08:50AM (1 child)

      by Anonymous Coward on Thursday May 12, @08:50AM (#1244337)

      NASA found a door to a cave on Mars, then its helicopter disappeared. Now we hear of "earthquakes". []

      What have they activated?

      • (Score: 0) by Anonymous Coward on Thursday May 12, @11:56PM

        by Anonymous Coward on Thursday May 12, @11:56PM (#1244615)

        What have they activated?

        The terrible CGI []

  • (Score: -1, Spam) by Anonymous Coward on Thursday May 12, @03:05AM

    by Anonymous Coward on Thursday May 12, @03:05AM (#1244286)

    Meanwhile, in more relevant to geeks news:

    May 10 | Written By Scott Miller, Apogee (Founder)

                            Looks like someone leaked a build of Duke Nukem Forever from 2001. Anyone expecting much of a playable game will be disappointed. The game's brilliant trailer from that period definitely over-represented what was actually playable in the game.

                            (BTW, I have no idea who leaked the build or how they obtained it.)

                            DNF is the game that destroyed 3D Realms and ended up getting the company sold to an investor in Denmark (where it's still based). While our games like Max Payne and Prey were keeping the company afloat, DNF was a constant money pit for the company and eventually killed the original 3D Realms/Apogee.

                            IMO, while I was not part of the DNF project, as a company owner I had some good insight into the issues with the game's development.

                                                            We were always understaffed by at least 50%.

                                                            We did not have a good development roadmap (at least, I never once saw one), and instead the project was adlibbed too much.

                                                            Because of the game's slow development, when new 3D technology became available, the project--in effect--rebooted to make use of the newest tech causing massive delays over and over.

                            I recognized that DNF was in deep trouble back in 2004 and tried to get the entire game developed by a more experienced studio, Digital Extremes (now famous for Warframe). The owner there was eager to take over DNF from us, and we even had the blessing of our publisher at the time (Take-Two), but this idea was shot down internally. It turned out to be a fatal suicide shot.

                            In the end we worked out a deal to somehow barely save the project with Gearbox Software, and basically handed over the future of the Duke brand to them with the idea that they'd finish the game. A year or so later, it was released.

                            It's a very sad story no matter how you look at it. It brought 3D Realms to its knees, all of our development team left or was released, and the 3D Realms name is now owned by someone with no connection to our past.

                            I do hope that Gearbox can resurrect Duke Nukem at some point. It seems like the obvious move would be to recreate Duke Nukem 3D using Unreal 5. And if it does well, then start making more Duke adventures while also expanding the universe with new characters.

                            Scott Miller, Apogee (Founder)

  • (Score: 0) by Anonymous Coward on Thursday May 12, @02:10PM

    by Anonymous Coward on Thursday May 12, @02:10PM (#1244397)

    Now Elon knows he should leave his collection of souvenir china plates behind.

  • (Score: 2) by richtopia on Thursday May 12, @03:13PM (1 child)

    by richtopia (3160) Subscriber Badge on Thursday May 12, @03:13PM (#1244421) Homepage Journal

    The next Disaster! Movie! of the summer will take place on Mars. Really drive into the trend of movies turning into 2 hours of CGI with zero story.

    • (Score: 2) by Freeman on Thursday May 12, @03:31PM

      by Freeman (732) on Thursday May 12, @03:31PM (#1244434) Journal

      A civilization or at least an outpost would be warranted, before an adequate disaster movie could be made with regard to Mars. We already have some movies with regards to disasters that have befallen visitors to Mars.

      Forced Microsoft Account for Windows Login → Switch to Linux.
  • (Score: 0) by Anonymous Coward on Thursday May 12, @08:21PM

    by Anonymous Coward on Thursday May 12, @08:21PM (#1244541)

    factor in planetary size difference, how much was it on the martian richter or intensity scale ... or was it like real monsters?