from the you-mean-there-really-was-a-game-in-development? dept.
Two submitted stories talk about new developments in the DNF saga. Both stories are much longer than can be summarized here, but are worth the read (and pictures):
The game's latest leak, posted to 4chan on Sunday and widely shared by Duke Nukem fansite duke4.net, appears to be made of original 2001 code and assets. It includes a one-minute video of first-person carnage in a very Duke-appropriate environment of a strip club called "Slick Willy." The sequence was apparently played and captured by the build's leaker.
In addition, the leaker suggested that the build's playable files, source code, and official map editor could be released in June—which would coincide with the E3 trailer's 21st anniversary—and responded to various 4chan doubters by posting additional images based on their requests. These included screengrabs of the build's file and folder lists, along with images from other sections of the game and a higher-res peek at "the redneck from the E3 trailer."
Shortly after the video and its related screencaps made the rounds, former Duke Nukem Forever project lead George Broussard confirmed its apparent authenticity on Twitter, telling fans that "the leak looks real." He said that while it may be playable, it shouldn't be looked at as a game, "just a smattering of barely populated test levels."
Earlier this week, a retro game leaker teased '90s shooter fans with something they'd never seen before [...] Was this an elaborate fan-made fake of Duke-like content in a dated 3D engine, or would this turn out to be the real deal?
We thought we'd have to wait until June for an answer, as this week's leaker suggested that the build and its source code would be released to coincide with the 21st anniversary of the game's tantalizing E3 2001 trailer. But after this week's tease, the leakers decided to jump the gun. On Tuesday, 1.9GB of Duke Nukem Forever files landed on various file-sharing sites (which we will not link here), and Ars Technica has confirmed that those files are legitimate.
As it turns out, this is a surprisingly playable version of Duke Nukem Forever from October 2001, though with so many bugs and incomplete sections, that's not saying much. Most of this content, which includes moments from the aforementioned E3 trailer, was shelved by the time the game reached a cobbled-together retail state in 2011. So we're finally getting a closer look at how the game could have turned out differently if it had launched closer to 2001.
Now that the code is out, do you think the community can finish the game in a state that will live up to its original promises?