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posted by martyb on Tuesday December 08 2015, @05:41PM   Printer-friendly
from the emulate-this! dept.

Microsoft may have sidelined its effort to allow Android apps to run unmodified on Windows 10. But Windows users have been able to do this on PCs for over a year at very low cost - thanks to a cunning virtualization project.

DuOS, or AmiDuOS, is an emulator that provides excellent compatibility for Android apps on the desktop. And perhaps unsurprisingly it survived an interesting history of tussles with Google before staking its claim.

[...] If this is the shape of things to come, it poses some intriguing strategic questions for Microsoft. Microsoft risks losing the developer client base that it has been able to take for granted for two decades. Windows has a huge app gap, and is marginal in mobile and tablets. Ideally, Microsoft wants developers to write to a Universal API that is compatible across Windows PCs and ARM-based mobile devices such as tablets and phones. But the apps have already been written, in Java, for Android.

Credit: Posted by RS Wood on comp.misc

Related: Steve Balmer: Use Android to Save Windows Phone


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  • (Score: 1, Interesting) by Anonymous Coward on Tuesday December 08 2015, @06:49PM

    by Anonymous Coward on Tuesday December 08 2015, @06:49PM (#273560)

    Are there any (free) projects to run android in a docker container on linux? It would be so convenient to be able to run individual apps, each in their own isolated 'vm' at full desktop speed. I don't care about games really, but everything else ought to be fair game. I've looked into it in the past and it seemed like all there was were really slow, super clunky tools for devs, not for general users. Has anything better come along in the last year?

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  • (Score: 0) by Anonymous Coward on Tuesday December 08 2015, @06:53PM

    by Anonymous Coward on Tuesday December 08 2015, @06:53PM (#273564)

    there is Androidx86...

    http://distrowatch.com/table.php?distribution=androidx86 [distrowatch.com]

    • (Score: 1) by Chromium_One on Tuesday December 08 2015, @08:42PM

      by Chromium_One (4574) on Tuesday December 08 2015, @08:42PM (#273608)

      Best estimate I have for Android x86 [4.4-r3] is hovering around a 60% app compatibility rate when running on a VM. Anything requiring hardware video rendering [which is mostly but not entirely games] just falls down. Install direct to real hardware kinda sidesteps the whole point, but then raises the compat rate to around 90% or so.

      Don't even bother with the 5.x pre-release that's available.

      Maybe in the not-so-distant future this might be a reasonable answer, but for now it ain't.

      --
      When you live in a sick society, everything you do is wrong.