Submitted via IRC for Bytram
It's been almost a year now since Oculus announced that the consumer version of the Rift virtual reality headset would only support Windows PCs at launch—a turnaround from development kits that worked fine on Mac and Linux boxes. Now, according to Oculus co-founder Palmer Luckey, it "is up to Apple" to change that state of affairs. Specifically, "if they ever release a good computer, we will do it," he told Shacknews recently.
Basically, Luckey continued, even the highest-end Mac you can buy would not provide an enjoyable experience on the final Rift hardware, which is significantly more powerful than early development kits. "It just boils down to the fact that Apple doesn't prioritize high-end GPUs," he said. "You can buy a $6,000 Mac Pro with the top-of-the-line AMD FirePro D700, and it still doesn't match our recommended specs."
"So if they prioritize higher-end GPUs like they used to for a while back in the day, we'd love to support Mac. But right now, there's just not a single machine out there that supports it," he added. "Even if we can support on the software side, there's just no audience that could run the vast majority of software on it."
Source: http://arstechnica.com/gaming/2016/03/oculus-founder-rift-will-come-to-mac-if-apple-ever-release-a-good-computer/.
See also: Shacknews blog.
(Score: 5, Informative) by ledow on Friday March 04 2016, @04:24PM
You're kidding right?
http://gpuboss.com/gpus/Radeon-R9-M370X-Mac-vs-GeForce-GTX-970M [gpuboss.com]
Apparently my several-year-old laptop GPU outperforms it.
(Score: 2) by Geotti on Friday March 04 2016, @05:02PM
No, I'm not kidding. My point is that it should be enough to power a rift, if my 320M 256MB could power the DK1.
Hardware sucks, but not *that* bad. Let's see, if something changes for the better with the upcoming Skylake revision, though I'm already planning on getting a hackbook pro for a while, if just for the additional SATA space.
(Score: 0) by Anonymous Coward on Saturday March 05 2016, @12:57AM
Your point is wrong though.
Try this on for size:
I should be able to get 35mpg in my 95 Explorer. All the new vehicles get that much and they do the same thing.
What would you think? I know you would think that dude is an idiot. What do you think everyone else is thinking about you right now...
(Score: 2) by Geotti on Monday March 07 2016, @11:39AM
I should be able to get 35mpg in my 95 Explorer
I'm using the metric system, jackass.
You're telling me that a 2 GB gfx card is incapable of rendering 2 hi-res image streams at 60-90 fps? Think again:
The recommended spec, "for the full Rift experience [emphasis added]" is a 970GTX or an R9 260 (see https://www.oculus.com/en-us/blog/powering-the-rift/). [oculus.com] The M390X is just ~30% slower than the 260 [gpuboss.com]. This ought to be enough, especially if you turn the details down. Not everyone needs to play with all setting set to ultra. Your comparison lacks a wheel, especially, because with some tinkering and careful driving it would probably be possible for your "idiot" to get that mileage, but that's a different story.