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posted by cmn32480 on Friday March 04 2016, @02:47PM   Printer-friendly
from the how-much-is-not-enough dept.

Submitted via IRC for Bytram

It's been almost a year now since Oculus announced that the consumer version of the Rift virtual reality headset would only support Windows PCs at launch—a turnaround from development kits that worked fine on Mac and Linux boxes. Now, according to Oculus co-founder Palmer Luckey, it "is up to Apple" to change that state of affairs. Specifically, "if they ever release a good computer, we will do it," he told Shacknews recently.

Basically, Luckey continued, even the highest-end Mac you can buy would not provide an enjoyable experience on the final Rift hardware, which is significantly more powerful than early development kits. "It just boils down to the fact that Apple doesn't prioritize high-end GPUs," he said. "You can buy a $6,000 Mac Pro with the top-of-the-line AMD FirePro D700, and it still doesn't match our recommended specs."

"So if they prioritize higher-end GPUs like they used to for a while back in the day, we'd love to support Mac. But right now, there's just not a single machine out there that supports it," he added. "Even if we can support on the software side, there's just no audience that could run the vast majority of software on it."

Source: http://arstechnica.com/gaming/2016/03/oculus-founder-rift-will-come-to-mac-if-apple-ever-release-a-good-computer/.
See also: Shacknews blog.


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  • (Score: 4, Insightful) by frojack on Friday March 04 2016, @06:55PM

    by frojack (1554) Subscriber Badge on Friday March 04 2016, @06:55PM (#313854) Journal

    While I'm no particular fan of Apple, I still think you've hit the nail on the head.

    There exists a sizable contingent here on SN that object to any form of advertising, and accuse any use of advertising as some form of manipulation.

    Apparently you can't do any research and find out what people want, then use that to create a product and advertise that you do indeed supply what people were looking for. You have to somehow set up a retail operation, either in bricks and mortar or on the web, BUT never once mention what you are selling or why.
    To do anything else is somehow manipulation.

    Probably this is in response to the advertising abuse on the net, triggering the simple minded knee-jerk reaction to hate on all advertising.

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  • (Score: 2) by BasilBrush on Friday March 04 2016, @11:07PM

    by BasilBrush (3994) on Friday March 04 2016, @11:07PM (#313974)

    Another bizzare thing is a lot of the people that say Apple is all marketing buy Samsung phones. Yet Samsung's marketing budget is many time that of Apple.

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    • (Score: 0) by Anonymous Coward on Saturday March 05 2016, @01:01AM

      by Anonymous Coward on Saturday March 05 2016, @01:01AM (#314002)

      Hmm Samsung sells more different things then apple, so therefore might have to advertise for more different products.

      If you really want an apple to apple comparison what are the marketing budgets for the iphone vs the galaxy line of phones.

      My WAG is that Apple spends more.

    • (Score: 2) by Nerdfest on Sunday March 06 2016, @02:11AM

      by Nerdfest (80) on Sunday March 06 2016, @02:11AM (#314339)

      Samsung has to pay for their advertising. Apple doesn't.