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posted by martyb on Sunday March 27 2016, @12:27PM   Printer-friendly
from the could-this-site-run-without-both-of-them? dept.

Discussion on the advantages of TCP vs UDP (and vice versa) has a history which is almost as long as the eternal Linux-vs-Windows debate. As I have long been a supporter of the point of view that both UDP and TCP have their own niches (see, for example, [NoBugs15]), here are my two cents on this subject.

Note for those who already know the basics of IP and TCP: please skip to the 'Closing the Gap: Improving TCP Interactivity' section, as you still may be able to find a thing or two of interest.

It's a primer, or a refresher, or a skip. We have all kinds here. Enjoy, or don't.


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  • (Score: 2) by c0lo on Sunday March 27 2016, @08:52PM

    by c0lo (156) Subscriber Badge on Sunday March 27 2016, @08:52PM (#323639) Journal

    (For those who don't know, the reason your video conference craps out at 4 or 5 people has little to do with your downstream bandwidth. if you have 5 people in a videochat your computer is pumping out the exact same packet 5 different times, simply changing the destination IP. What I'm saying is this seems like a function the router would be better at, failing that, having multiple ip destinations in a single packet might be good although I can see the IP header space quickly swamping the data portion in a large enough conferencing app.)

    Ah, such a simple solution, how come others haven't thought of it [wikipedia.org]?

    (grin)

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  • (Score: 2) by devlux on Monday March 28 2016, @03:15PM

    by devlux (6151) on Monday March 28 2016, @03:15PM (#323918)

    Thanks I guess what I meant is as part of a major working standard like WebRTC.

    • (Score: 0) by Anonymous Coward on Monday March 28 2016, @10:57PM

      by Anonymous Coward on Monday March 28 2016, @10:57PM (#324123)
      Yes, because a Web browser needs to get OS capabilities.</sarcasm>