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posted by cmn32480 on Saturday May 21 2016, @04:43AM   Printer-friendly
from the sometimes-automation-doesn't-work dept.

The latest episode of Family Guy featured footage from the NES game Double Dribble, showing a glitch that allows a player to easily make three-point shots. The video was apparently copied directly from YouTube. TorrentFreak reports that the over seven-year-old original video has either been blocked by Fox using the DMCA or automatically blocked by the ContentID system:

Interestingly the clip that was uploaded by sw1tched was the exact same clip that appeared in the Family Guy episode on Sunday. So, unless Fox managed to duplicate the gameplay precisely, Fox must've taken the clip from YouTube. Whether Fox can do that and legally show the clip in an episode is a matter for the experts to argue but what followed next was patently absurd. Shortly after the Family Guy episode aired, Fox filed a complaint with YouTube and took down the Double Dribble video game clip on copyright grounds. (mirror Daily Motion)

Faced with yet another example of a blatantly wrongful takedown, TorrentFreak spoke with Fight for the Future CTO Jeff Lyon. Coincidentally he'd just watched the episode in question. "It's most likely that this is just another example of YouTube's Content ID system automatically taking down a video without regard to actual copyright ownership and fair use. As soon as FOX broadcast that Family Guy episode, their robots started taking down any footage that appeared to be reposted from the show — and in this case they took down the footage they stole from an independent creator," Lyon says.

YouTube's troubles with overzealously removing fair use content are well documented. It seems now that even original content isn't safe once the media industry gets a hold of it.


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  • (Score: 2) by Pino P on Sunday May 22 2016, @03:33PM

    by Pino P (4721) on Sunday May 22 2016, @03:33PM (#349580) Journal

    Apart from needing to lease a VPS and your videos not appearing in related lists or subscriptions, I can see even more practical problems with starting your own site running GNU MediaGoblin.

    1. First, you won't be able to reach users of iOS for another decade until the H.264 patents run out. All web browsers for iOS use WebKit, which is incapable of playing video and audio encoded with royalty-free codecs such as those used in WebM.
    2. Second, you need to find advertisers yourself. A lot of advertisers prefer to work with ad networks and larger publishers because of a larger return on investment of negotiation time.
    Starting Score:    1  point
    Karma-Bonus Modifier   +1  

    Total Score:   2