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posted by martyb on Wednesday June 01 2016, @02:55PM   Printer-friendly
from the unintended-consequences dept.

Devuan, the once devil-may-care total fork of Debian, once linked to virulent internet sexism and gamer-gate affiliated image forums by Debian Developer Russel Coker, has mulled the option of enacting a Code of Conduct when one of its female members was insulted:

> https://botbot.me/freenode/devuan/2016-05-25/?page=2
>jaromil today i was scrolling through http://geekfeminism.wikia.com/wiki/Timeline_of_...
>golinux Well, I tried but couldn't find anybody. Then nextime popped up
>jaromil jeez. we need to take precautions. and also I get the point from Sarah Mei we need a code of conduct on-line and later for on-site http://www.sarahmei.com/blog/2015/02/01/the-fos...
> its never too early for that
>
>golinux One can only control one's own actions. ;)
>
>jaromil ah the wise one
...
>Wizzup he is doxed?
>jaromil that's him. we have a dossier yes

Devuan has been criticized for taking a "who gives a damn" and "real admins do it all by hand themselves every install" attitude towards security hardening scripts, and despise in particular any mention of the "bastille" linux hardening script (originally funded by Mandrake Linux).

Interestingly when Devuan was forming, the people behind Devuan cited the very person they are considering making the code of conduct against:

> http://distrowatch.com/weekly.php?issue=20141027
>VUA: It will be a governing body that puts the benefits of the users first, not the mystification of a "doacracy" delivering all the power to the package maintainers.
>Originally, Debian was created as a universal operating system for the users. The Free Software movement itself is there to defend users' rights. Sgryphon explains it well in this thread. ( http://www.debianuserforums.org/viewtopic.php?f=63&t=3031 )
>We will likely reproduce the governing body of Debian to follow its original mandate, with the advantage of starting small and more focused, hopefully with less pressure from the interest of commercial developers.


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  • (Score: 0) by Anonymous Coward on Thursday June 02 2016, @09:53PM

    by Anonymous Coward on Thursday June 02 2016, @09:53PM (#354239)

    May I ask which projects?

  • (Score: 1) by DeVilla on Friday June 03 2016, @05:08AM

    by DeVilla (5354) on Friday June 03 2016, @05:08AM (#354355)

    (First of all, I hope you saw my follow up amending a typo.)

    Mainly crossfire and related things. I saw his name in things but I wasn't actively following development back then.

    I think I've stumbled over him when digging around for sequencing and recording software on Linux some years ago. I remember the name but I missed the drama. I tried google for that, but I can't find anything about him now except his famous reputation. Seems he worked hard for that.

    • (Score: 0) by Anonymous Coward on Saturday June 04 2016, @04:53PM

      by Anonymous Coward on Saturday June 04 2016, @04:53PM (#355148)

      Have you tried these:
      (Crossfire fork: note the old python release that works with the scripts is on the dev page aswell, that needs to be compiled with)
      http://lgdb.org/game/crossfire-extended-release [lgdb.org]

      (Fork of 3d game, 100+ weapons, maps, medieval and modern and futuristic)
      http://lgdb.org/game/chaosesque-anthology [lgdb.org]

      • (Score: 1) by DeVilla on Wednesday June 08 2016, @03:55AM

        by DeVilla (5354) on Wednesday June 08 2016, @03:55AM (#356708)

        I've looked at a number of Crossfire derivatives. I'm not sure if I've seen that one before. Unfortunately they each seem to pick up some nice features that are missing from crossfire, but lack the community to build them up. Given the ancient python requirement, I'm guess crossfire extended has the same problem. It would be hard to compete with the resources at metalforge or realtime. Oddly enough, I'm having trouble seeing the code in SF. Maybe I'll try a clone tomorrow.

        Do you know if it's compatible with CF maps or did they have to make up all new ones? Did they have to make their own clients or did they keep the same protocol? And does it still do magic & religions similarly? (Sorry if I'm asking too much.) I don't have much time to play CF much now, but I'd love to know if there is a better version to pick up. It could be fun to setup a private server for friends again some time.

        Chaosesque doesn't seem to intrigue me so much, but I may not be giving it a fair chance. It looks too FSP-ish, but I'm sure it could be cool if they really gave attention to the RPG aspects. It's code repo looks active.