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posted by n1 on Friday June 10 2016, @07:07AM   Printer-friendly
from the \_[^-^]_/,,,{-_-},,,_(o_o)_ dept.

Krita is a QT based raster graphics editor. This release brings improvements to performance and user interface as well as the addition of 2d frame-by-frame animation. You can find in depth information on this release in these release notes.


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  • (Score: 2) by HiThere on Friday June 10 2016, @07:46PM

    by HiThere (866) on Friday June 10 2016, @07:46PM (#357989) Journal

    What's really needed is a vector graphics application that handles pixelated graphics on objects. But for InkScape the improvement it needs first is the ability to easily draw straight lines. Currently they have to be created by starting with something more complex and then removing features, e.g. a bessel curve with only two points both of which have been coerced into being corner points. And after you've done it Inkscape still doesn't think of the object as a straight line, so you can accidentally add handles to the corner points, and end up with a curve.

    The best combination of features I ever encountred was Deneba Canvas. Admittedly that was before SVG, and the file format was proprietary.

    FWIW, I use InkScape a LOT more than I use any pixel based graphics editor. But it sure would be nice if combining them were easier.

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  • (Score: 1) by gtomorrow on Saturday June 11 2016, @01:37PM

    by gtomorrow (2230) on Saturday June 11 2016, @01:37PM (#358303)

    But for InkScape the improvement it needs first is the ability to easily draw straight lines. Currently they have to be created by starting with something more complex and then removing features, e.g. a bessel curve with only two points both of which have been coerced into being corner points.

    I don't think that's true. I don't have Inkscape installed on the computer i'm on at present but i'm pretty damn sure you can draw straight two-point lines without creating a shape. Pen tool > click starting point > DON'T DRAG and click where you'd like your end point. Voila!

    Let me know if i'm wrong, though.

    • (Score: 1) by gtomorrow on Saturday June 11 2016, @01:46PM

      by gtomorrow (2230) on Saturday June 11 2016, @01:46PM (#358305)

      Sorry, it's Pen/Bezier tool (Shift-F6) > click starting point > DON'T DRAG and DOUBLE-click where you'd like your end point.

      • (Score: 2) by HiThere on Saturday June 11 2016, @07:42PM

        by HiThere (866) on Saturday June 11 2016, @07:42PM (#358399) Journal

        There are multiple ways to create a straight line in Inkscape. They are all less convenient than creating, e.g., a rectangle. And what you end up with isn't a straight line in essence, only in presentation. That's quite useful, but it means that it doesn't act quite right in many contexts. The system doesn't know it's intended to be a straight line, so it's subject to easily and accidentally being modified into, e.g., a line that bulges. In comparison if you draw a rectangle, it's a rectangle until you explicitly convert it into something else, say an object that looks like a rectangle.

        It's possible that this is a limitation of SVG, but Inkscape has it's own dialect of svg already (though it still used the svg suffix), so it could easily be added. (They should have their own suffix, say svgi, so that you could easily tell which files are actual svg and which are inkscape, but that hasn't caused me any problems so far. I'm not sure what extra information they share.)

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