This data-mining game is what they call totalitarianism is how Oliver Stone described Pokémon Go at Comic Con. Earlier in the month Al Franken also expressed some concern asking the creator of the game about privacy, data sharing, and account access.
More from Stone:
They're data-mining every person in this room for information as to what you're buying, what you like, and above all, your behaviour. Pokémon Go kicks into that. But this is everywhere. It's what some people call surveillance capitalism. It's the newest stage. It's not for profit in the beginning, but it becomes for profit in the end.
It manipulates your behaviour. It has happened already quite a bit on the Internet, but you'll see it everywhere—you'll see a new form of, frankly, a robot society, where they will know how you want to behave and they will make the mockup that matches how you behave and feed you. It's what they call totalitarianism.
Personally I gave up my smart phone more than two years ago because I did not want a spy machine in my pocket; I've never played Pokémon Go but it seemed like a great way for the game creators to get people to run around and point the players camera at what ever they want, obtain other location based data, or focus players into businesses that pay for the privilege. Perhaps I just need to adjust my tinfoil hat but what do the 'lentils think? Is Stone just trying to plug his new movie or is this a legitimate concern?
(Score: 2) by butthurt on Monday July 25 2016, @01:45AM
Yes, thank you, if they know where you live they may be able to work out who you are, or at least come up with a short list of possibilities (depending on whether one lives in a detached house, row house, or block of flats). I had meant to mention that.
I hadn't thought about number plate readers; that information would certainly help narrow down a list.
The game doesn't appear to be designed to capture images of people's faces. I haven't played it but I gather that the Pokémon creatures are typically displayed as though they are on the ground, leading players to aim their cameras downward. That could of course change in future versions.