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posted by martyb on Thursday August 25 2016, @02:26AM   Printer-friendly
from the Peak-At-You dept.

Is it over yet?

Pokémon Go is unquestionably this season's hit game. But whether it has any staying power is a very open question, and early signs suggest it's already trailing off.

Bloomberg has published some charts by Axiom Capital Management that show daily users and engagement dropping. One chart, using data from analytics firm Apptopia, shows Pokémon Go peaking at around 45 million users in mid-July, during the week or so following its launch. It then begins a decline to somewhere above 30 million daily users last week.

Bloomberg's article also notes a surge in searches for "augmented reality" coinciding with Pokémon Go's debut.

Niantic, for its part, is "still working hard on several new and exciting features to come in the future of Pokémon Go." Meanwhile, Nintendo is releasing two new 3DS Pokémon games on November 18.


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  • (Score: 2) by NCommander on Thursday August 25 2016, @08:11AM

    by NCommander (2) Subscriber Badge <michael@casadevall.pro> on Thursday August 25 2016, @08:11AM (#392910) Homepage Journal

    The freemium part of Go is bloody insane. Certain items are only obtainable on level-up, but the game is setup once you get to a mid-level (15 or so), everything starts escaping or breaking out of balls. While you can get balls for free at pokestops, you'll never get enough to always have them on hand when something you want shows up.

    Happy I got out without spending anything on the game; I'd been tempted to buy some incumbators or lucky eggs, but making a core mechanic require money like that. Fuck that.

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