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posted by n1 on Saturday May 03 2014, @12:22AM   Printer-friendly
from the found-in-a-misty-graveyard dept.

El Reg reports:

The source code for MUD1, a multi-user dungeon created at the University of Essex in 1978, and generally held to have been the world's first online multi-player game, has been recovered.

The code has landed at Stanford University, which says it has secured permission to redistribute the game's blueprints from the authors Richard Bartle and Roy Trubshaw.

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  • (Score: 1, Interesting) by Anonymous Coward on Saturday May 03 2014, @06:17AM

    by Anonymous Coward on Saturday May 03 2014, @06:17AM (#39160)

    It is from Essex. There is a trend for Brits to claim to be the first in various technology in spite of evidence or through technicalities. It is a cultural thing like American 'Exceptionalism'. In this case there have been networked games going back to the early '70's. I do recall Spacewar (1962) being able to be played from far off distances on terminals. That likely does not count for their definition of 'online multi-player'.

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  • (Score: 2) by FatPhil on Saturday May 03 2014, @07:29AM

    by FatPhil (863) <reversethis-{if.fdsa} {ta} {tnelyos-cp}> on Saturday May 03 2014, @07:29AM (#39176) Homepage
    If some dudes back in the 1800s had written
    I have no idea what one is, but this is supposedly a UDP/IP header, and the payload is the following chess move:
    23. a5-b7
    and put it on a carrier pigeon's leg - would that have been an online multiplayer game?
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