AMD has announced the acquisition of Nitero, a company that made a "phased-array beamforming millimeter wave" wireless chip for VR/AR headsets:
Nitero has designed a phased-array beamforming millimeter wave chip to address the challenges facing wireless VR and AR. Using high-performance 60 GHz wireless, this technology has the potential to enable multi-gigabit transmit performance with low latency in room-scale VR environments. The beamforming characteristics solve the requirement for line-of-sight associated with traditional high-frequency mm-wave systems, potentially eliminating wired VR headsets and enabling users to become more easily immersed in virtual and augmented worlds.
I'll say no thanks to a headset with cables connected to it. Those are for the early adopters.
(Score: 0) by Anonymous Coward on Tuesday April 11 2017, @09:17PM (1 child)
You're still going to need serious batteries.
Receiving at a high rate will cost you power. Decompressing will cost you too.
Then there is the stuff you have in any case: light, pixels, etc. (shrinking the portion used by any computer)
(Score: 2) by takyon on Tuesday April 11 2017, @11:23PM
https://www2.eecs.berkeley.edu/Pubs/TechRpts/2014/EECS-2014-191.html [berkeley.edu]
(note that the summary also mentions using a phased-array system for 60 GHz)
[SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]