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posted by Fnord666 on Wednesday April 19 2017, @04:04PM   Printer-friendly
from the immersive-aliens-would-be-a-nightmare-made-real dept.

VR is about to get a creative filmmaker's touch.

Ridley Scott's RSA Films production company is launching a new imprint "dedicated exclusively to the creative development and production of VR (virtual reality), AR (augmented reality) and mixed media." It's called RSA VR.

RSA VR's first project is a VR Experience for "Alien: Covenant," in partnership with Twentieth Century Fox and Technicolour.

"We have been heavily involved in VR for the past few years, and having a dedicated stand-alone division underscores our commitment to immersive media in both the brand and entertainment space," RSA Films' president Jules Daly said.


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  • (Score: 2) by archfeld on Wednesday April 19 2017, @08:07PM (2 children)

    by archfeld (4650) <treboreel@live.com> on Wednesday April 19 2017, @08:07PM (#496519) Journal

    Now Hollywood can put out the same crap over again in VR ? 3D failed miserably, not because the tech did not work but because the brain dead idiots that make movies lack creativity and are so fsck'n greedy they won't spend a dime on making new material but just reboot/reinvision the same old shit again and again in whatever new format arrives. The real market for VR I feel is going to be sports. When I can watch the play/replay from whatever angle or view point on the field or in the stands I will be a happy camper.

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  • (Score: 2) by blackhawk on Wednesday April 19 2017, @08:41PM (1 child)

    by blackhawk (5275) on Wednesday April 19 2017, @08:41PM (#496535)

    You won't be getting this VR dream with live sports. That's only possible with games, where every element of the scene is rendered and can be re-rendered from a different view point.

    Live sports will have to be filmed using new VR cameras, then stiched together into a spherical projection, then streamed to your house. Those 360 degree stereo videos take up an immense amount of bandwidth, so it's unlikely that anyone not un fibre optic cable will be able to enjoy more than one or two of them at a time.

    Your viewing angle will be from one of a couple of fixed positions, none of which will be on the field, because then the contestants would run into the cameras. You'll be viewing from the sidelines, as usual, or maybe a skybox. I'd expect you could get some decent view positions, but don't expect it to be truly immersive. You'll be able to rotate and tilt your head and move a little forward and back, but only limited amounts.

    The headsets will really need to be 4k or better before this becomes a value proposition, because current gen hardware just looks too fuzzy / ill defined, and has visible screen door effects.

    That said, I do think sports will be one of the main forms of media that push VR forward. That, and attending concerts "live", and hopefully having room scale VR concerts with you smack centre in the stage, and the musicians all around you. Small, intimate style shows, like the MTV Unplugged series.

    • (Score: 2) by archfeld on Thursday April 20 2017, @12:30AM

      by archfeld (4650) <treboreel@live.com> on Thursday April 20 2017, @12:30AM (#496617) Journal

      They can plant 20 or so cameras in every PRO sports venue, in addition to those brought to bear with whatever network comes to town to broad cast the game. I could have a device that receives my cable/internet 'TV' broadcast with 16 GB of storage and I have fiber to my house. I realize you are correct because it would cost the leagues and the broadcasters money but the tech is there do a broadcast like that now without the VR or 4K. I think we'll see concerts like you say sooner than any other form but expecting the networks or any corporation to spend money prior to guaranteeing the return profit is too much to expect.

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