Submitted via IRC for SoyCow9228
Video game characters could soon be truer to life thanks to AI that can teach itself to fight and flip.
Video game developers often turn to motion capture when they want realistic character animations. Mocap isn't very flexible, though, as it's hard to adapt a canned animation to different body shapes, unusual terrain or an interruption from another character. Researchers might have a better solution: teach the characters to fend for themselves. They've developed a deep learning engine (DeepMimic) that has characters learning to imitate reference mocap animations or even hand-animated keyframes, effectively training them to become virtual stunt actors. The AI promises realistic motion with the kind of flexibility that's difficult even with methods that blend scripted animations together.
Source: https://www.engadget.com/2018/04/11/ai-teaches-itself-stunts/
Soundless YouTube videos: 0, 1
(Score: 3, Interesting) by takyon on Saturday April 14 2018, @12:50PM
https://www.youtube.com/user/keeroyz/videos [youtube.com]
YouTube channel that looks at research like this as well as a lot of computer graphics papers.
[SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]