Netmarketshare reports that Mozilla Firefox's share of the desktop and notebook computer web browser market has fallen below ten percent.
Firefox had a market share of 12.63% in June 2017 according to Netmarketshare and even managed to rise above the 13% mark in 2017 before its share fell to 9.92% in May 2018.
Google Chrome, Firefox's biggest rival in the browser world, managed to increase its massive lead from 60.08% in June 2017 to 62.85% in May 2018.
Microsoft's Internet Explorer dropped a percent point to 11.82% in May 2018 and Microsoft's Edge browser gained less than 0.50% to 4.26% over the year.
[...] Netmarketshare collects usage stats and does not get "real" numbers from companies like Mozilla, Google or Microsoft. The company monitors the use of browsers on a subset of Internet sites and creates the market share reports using the data it collects.
While that is certainly good enough for trends if the number of monitored user interactions is high enough, it is not completely accurate and real-world values can be different based on a number of factors. While it is unlikely that they differ a lot, it is certainly possible that the share is different to the one reported by the company.
(Score: 2) by Subsentient on Tuesday June 05 2018, @03:33PM (11 children)
I definitely agree that web apps are generally terrible.
I prefer a desktop app whenever I can get it. Preferably written in C or C++ and not Java or C# or some other bloated JVMed language.
"It is no measure of health to be well adjusted to a profoundly sick society." -Jiddu Krishnamurti
(Score: 0) by Anonymous Coward on Tuesday June 05 2018, @04:27PM (3 children)
(Score: 0) by Anonymous Coward on Tuesday June 05 2018, @05:30PM (1 child)
Only proprietary crap is fucking you. Stop letting them. There are alternatives.
Hardly like top but you do know about about:performance in Firefox?
(Score: 0) by Anonymous Coward on Wednesday June 06 2018, @04:46AM
Interesting, but it doesn't exist in my copy of New Moon.
(Score: 0) by Anonymous Coward on Tuesday June 05 2018, @09:50PM
Since nothing has actually improved in regards to the actual software you can stick to old versions.
(Score: 2) by Pino P on Tuesday June 05 2018, @06:22PM (6 children)
How should a desktop application be developed so that it will work on Windows, macOS, or X11/Linux with zero changes? Or should everyone buy a Mac so that they can triple-boot in order to run all three flavors of desktop application?
(Score: 1) by tftp on Tuesday June 05 2018, @09:15PM (3 children)
(Score: 2) by Pino P on Wednesday June 06 2018, @12:42PM (2 children)
If I compile an executable using Qt for Windows and distribute it to the public, will people who have installed Qt for macOS or Qt for X11/Linux be able to run that application? Or if I compile using using Qt for macOS, could users of Windows or X11/Linux run it? Or if I compile using Qt for X11/Linux, could users of macOS or Windows run it? Or if I ship solely a source code archive, could users of macOS, Windows, or X11/Linux who aren't programmers figure out how to compile and build it?
(Score: 1) by tftp on Wednesday June 06 2018, @03:30PM (1 child)
(Score: 2) by Pino P on Wednesday June 06 2018, @04:44PM
Which requires you to have a business first, or at least some way to recover the cost of setting up environments with which to test an executable for each of five major client platforms (Windows, X11/Linux, macOS, iOS, and Android). A 1- or 2-man ISV might not have the personpower to support all five as first-class citizens.
(Score: 2) by Subsentient on Tuesday June 05 2018, @09:15PM (1 child)
I write a lot of C and C++, and I have no trouble getting my code to run under all three major operating systems, even some like Haiku and OpenBSD.
Windows is the most painful there as it lacks a lot of POSIX APIs, but it's nothing some "#ifdef WIN32" can't handle.
Mac OS X runs in virtual machines, though it takes some fiddling. No need to buy a mac. Writing cross platform code in C/C++ is nowhere near as hard as some people think it is. An exception is Windows' terrible and butchered networking stack, which has given me a few headaches.
"It is no measure of health to be well adjusted to a profoundly sick society." -Jiddu Krishnamurti
(Score: 2) by Pino P on Wednesday June 06 2018, @12:27PM
But the developer has to have each of those systems on which to test first.
Since when did Apple change its Software License Agreement to allow running macOS on a virtual machine whose host is not a Mac? Or since when has it become practical to rent a Mac on which to test?