Gaming was like breathing. It was the biggest part of my life as a teenager, one of my priorities as a college student, and eventually one of my most expensive “hobbies” as a young professional.
Then all of a sudden, after thousands of hours spent playing across genres and platforms, boredom hit me hard for the very first time in my early thirties. Some of my favorite games soon gave me the impression of being terribly long. I couldn’t help but notice all the repeating tropes and similarities in game design between franchises.
I figured it was just a matter of time before I found the right game to stimulate my interest again, but time continued to go by and nothing changed.
Is it that games have failed to innovate, or that real life is ultimately more engaging?
(Score: 3, Insightful) by PartTimeZombie on Monday January 07 2019, @10:20PM (1 child)
Oh! DannyB you are so right.
As far as I can tell Hollywood has decided to churn out widgets, just like any modern manufacturer does, each one just like the last, because those widgets sell really well.
I don't think that because I am a grumpy old man (although that may be true) but because of the superhero movies that play in the cinemas one after the next.
All of which I have seen before.
(Score: 3, Insightful) by bob_super on Monday January 07 2019, @10:38PM
Dumb movies make money. Smart movies may try to get Oscars, but they don't make anywhere near as much money. (exceptions are, well, exceptions)
People keep bitching that the Oscars only have obscure movies, but that's just Hollywood acknowledging that the blockbusters they make are crap movies, and higher quality stuff isn't popular.
Back to our topic: older people, tired of rehashed shit, go to see obscure movies in small-distribution theaters.