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posted by martyb on Monday January 07 2019, @07:43PM   Printer-friendly
from the Figured-it-out dept.

ArsTechnica:

Gaming was like breathing. It was the biggest part of my life as a teenager, one of my priorities as a college student, and eventually one of my most expensive “hobbies” as a young professional.

Then all of a sudden, after thousands of hours spent playing across genres and platforms, boredom hit me hard for the very first time in my early thirties. Some of my favorite games soon gave me the impression of being terribly long. I couldn’t help but notice all the repeating tropes and similarities in game design between franchises.

I figured it was just a matter of time before I found the right game to stimulate my interest again, but time continued to go by and nothing changed.

Is it that games have failed to innovate, or that real life is ultimately more engaging?


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  • (Score: 3, Interesting) by jasassin on Tuesday January 08 2019, @02:28AM

    by jasassin (3566) <jasassin@gmail.com> on Tuesday January 08 2019, @02:28AM (#783527) Homepage Journal

    Superpowers - especially in TV series - why does every (non-laughtrack driven) TV series have to have characters with superpowers?

    You forgot about all the CSI/crime bullshit (Hawaii 50/Macguyver included). Half of broadcast TV is crime bullshit.

    I like The Orville, but to be fair it's just a Star Trek remake (done right IMO) with comedy elements.

    I've been watching old shows like the 1960s The Saint (with Roger Moore).

    --
    jasassin@gmail.com GPG Key ID: 0x663EB663D1E7F223
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