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posted by martyb on Wednesday January 09 2019, @04:30AM   Printer-friendly
from the need-moah-faster-computes dept.

CNet:

it's 2019. I'm at CES, and VR is an idea gathering dust for all the wrong reasons, lost in a sea of strange peripherals and pipe dreams. Self-contained VR devices, like Oculus Quest and the newly announced HTC Vive Cosmos, are en route, but it feels too little, too late. VR has lost the attention of mainstream audiences.

In 2019, VR is a sideshow in a theme park, a marketing stunt, a slide in a PR powerpoint presentation, a niche hobby for people locked in rooms with a ton of money to spend, and -- worse -- no one seems to know what direction we're headed in, or even what virtual reality should be.

TFA cites motion sickness as a continuing issue, one of the same reasons VR didn't catch on 20 years ago. What will it take for VR to finally realize the potential everyone keeps believing it has?


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  • (Score: 0) by Anonymous Coward on Wednesday January 09 2019, @07:18AM (2 children)

    by Anonymous Coward on Wednesday January 09 2019, @07:18AM (#784013)

    Not treated like a display and a mouse pad.

    Instead have bullshit proprietary interfaces, thus can't be used with most things.

    The early open-source versions were popular.

  • (Score: 3, Informative) by JustNiz on Wednesday January 09 2019, @05:47PM (1 child)

    by JustNiz (1573) on Wednesday January 09 2019, @05:47PM (#784204)

    > Instead have bullshit proprietary interfaces, thus can't be used with most things.

    THat's not even close to true. Oculus and Vive both use HDMI. Some newer headsets are using DisplayPort or the new open VirtualLink standard.

    • (Score: 0) by Anonymous Coward on Thursday January 10 2019, @04:12PM

      by Anonymous Coward on Thursday January 10 2019, @04:12PM (#784530)

      i dont know where you are coming from, but i dont have any hdmi stuff either. its the low end connector that can't do as much as the alternatives. i had to buy an adapter to connect my raspberry pi and steam link, and even then they both sort of suck as far as graphics go. i dont even have a 1080 monitor. everything is either lower or higher. those displays are just for the masses due to being churned out as HD TVs and dropped the prices a bunch

      oh i get it. these vr consoles are cheap. maybe then that is why they are selling poorly; they took a cool idea and gimped it and limited it to a few years of designed obsolecense then. i guess maybe nvida can come out with 'oculous rtx' connector or something that just integrates to facebook and does nothing else except make it look even more expensive while slowing it down? the vive seems to be the one that would offer more choice, but still hdmi, eew. i can see why rich gamers avoided them except for maybe the novelty.

      i sort of thought the oculous popularity was fading because of the facebook stuff, but i see now there are a few reasons. hdmi and facebook? no way. no wonder its cheap and not selling. most people that know better avoid it. people that don't probably arent enthusiasts and aren't really supporting it like they would a typical console.