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posted by martyb on Wednesday January 09 2019, @04:30AM   Printer-friendly
from the need-moah-faster-computes dept.

CNet:

it's 2019. I'm at CES, and VR is an idea gathering dust for all the wrong reasons, lost in a sea of strange peripherals and pipe dreams. Self-contained VR devices, like Oculus Quest and the newly announced HTC Vive Cosmos, are en route, but it feels too little, too late. VR has lost the attention of mainstream audiences.

In 2019, VR is a sideshow in a theme park, a marketing stunt, a slide in a PR powerpoint presentation, a niche hobby for people locked in rooms with a ton of money to spend, and -- worse -- no one seems to know what direction we're headed in, or even what virtual reality should be.

TFA cites motion sickness as a continuing issue, one of the same reasons VR didn't catch on 20 years ago. What will it take for VR to finally realize the potential everyone keeps believing it has?


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  • (Score: 3, Interesting) by jasassin on Wednesday January 09 2019, @12:34PM (2 children)

    by jasassin (3566) <jasassin@gmail.com> on Wednesday January 09 2019, @12:34PM (#784084) Homepage Journal

    What will it take for VR to finally realize the potential everyone keeps believing it has?

    Setup Demo Kiosks in every Wal-Mart and Best Buy. I have never seen VR maybe it's so cool I'd save up $200.00 for an Occulus Go. Most people have never seen or can comprehend VR. I grasp the concept, but if they want to sell VR they'll need demo kiosks because a TV commercial for VR doesn't cut the mustard.

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  • (Score: 2) by JustNiz on Wednesday January 09 2019, @05:42PM

    by JustNiz (1573) on Wednesday January 09 2019, @05:42PM (#784199)

    Oculus already tried this at Best Buy for a while. HTC had Vive demos at Gamestop for a while and still have Vive demos at Microsoft stores. It seems like a great idea. I don't know why they both mostly stopped.

  • (Score: 2) by PartTimeZombie on Wednesday January 09 2019, @07:29PM

    by PartTimeZombie (4827) on Wednesday January 09 2019, @07:29PM (#784241)

    I have played various VR games on a demo system set up at my local electronics store, and sometimes had to wait in line for a go.

    As far as I could tell it didn't help them sell any units at all. I just don't think it offers anything compelling.

    I did buy a headset I can use with my phone, and some of the apps work really well, but again, don't really offer anything compelling.