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posted by Fnord666 on Friday November 15 2019, @12:26PM   Printer-friendly
from the skynet-anyone? dept.

John Carmack Sets Out To Create General AI

John Carmack, programmer extraordinaire, and developer of seminal titles like "Doom" and "Quake" has said "Hasta La Vista" to his colleagues at Oculus to to set out for a new challenge. In a Facebook post (https://www.facebook.com/100006735798590/posts/2547632585471243/) he declares that he is going to work on artificial general intelligence.

What are the chances he can pull it off, and what could go wrong?
 

John Carmack Steps Down at Oculus to Pursue AI Passion Project `Before I get too old'

John Carmack Steps Down at Oculus to Pursue AI Passion Project `Before I get too Old':

Legendary coder John Carmack is leaving Facebook's Oculus after six years to focus on a personal project — no less than the creation of Artificial General Intelligence, or "Strong AI." He'll remain attached to the company in a "Consulting CTO" position, but will be spending all his time working on, perhaps, the AI that finally surpasses and destroys humanity.

AGI or strong AI is the concept of an AI that learns much the way humans do, and as such is not as limited as the extremely narrow machine learning algorithms we refer to as AI today. AGI is the science fiction version of AI — HAL 9000, Replicants and, of course, the Terminator. There are some good ones out there, too — Data and R2-D2, for instance.

[...] Carmack announced the move on Facebook, where he explained that the uncertainty about such a fascinating and exciting topic is exactly what attracted him to it:

When I think back over everything I have done across games, aerospace, and VR, I have always felt that I had at least a vague "line of sight" to the solutions, even if they were unconventional or unproven. I have sometimes wondered how I would fare with a problem where the solution really isn't in sight. I decided that I should give it a try before I get too old.

Skynet? Singularity? With great power comes great responsibility. Can he do it? Should he?


Original Submission #1Original Submission #2

 
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  • (Score: 0) by Anonymous Coward on Saturday November 16 2019, @05:58PM

    by Anonymous Coward on Saturday November 16 2019, @05:58PM (#921014)

    the number of synaptic connections in a human brain is still impractical to accurately simulate in anything close to real time with current hardware.

    How about something simpler? Do we really understand how single celled creatures work?
    https://www.researchgate.net/publication/259824963_Detailed_Process_of_Shell_Construction_in_the_Photosynthetic_Testate_Amoeba_Paulinella_chromatophora_Euglyphid_Rhizaria [researchgate.net]

    P. chromatophora has a siliceous shell made of brick-like scales. These scales are varied in size and shape. How a P. chromatophora cell makes this shell is still a mystery. We examined shell construction process in P. chromatophora in detail using time-lapse video microscopy. The new shell was constructed by a specialized pseudopodium that laid out each scale into correct position, one scale at a time.

    https://bogology.org/what-we-do/in-the-lab/testate-amoebae/ [bogology.org]
    https://www.youtube.com/watch?v=UlGg2wt-wqI [youtube.com]
    https://www.youtube.com/watch?v=JnlULOjUhSQ [youtube.com]

    If neurons are very stupid and brains are smart just by organization of neurons then have humans managed to understand how to create human organizations that are much smarter than the individual brains and not merely more capable?

    Or perhaps neurons and some other single celled creatures aren't as stupid as many assume? I'm not claiming they're as smart as humans but seems like many are considering neurons like merely dumb components not very much smarter than transistors.

    Do current AI neurons really work like this: https://www.nature.com/news/2005/050620/full/news050620-7.html [nature.com]
    And this: http://www.nature.com/nrn/journal/v11/n5/abs/nrn2822.html [nature.com]

    the second hurdle is due to the fact that animal brains and senses have evolved many specialized regions and structures that are pre-engineered

    From what I see lots of animals with brains aren't really that much smarter than the single celled creatures in some of the videos I linked to (some of those creatures build intricate shells that are typical of their species- not random, and if there isn't enough material for another shell they don't try to stupidly reproduce[1]).

    So one of my hypotheses is that single celled creatures solved the problem of thinking first, and brains were initially more for solving the various problems of controlling a multicellular body. Redundancy, interfacing, signal boosting/processing etc. Only later did brains evolve for smartness.

    And thus if we want to figure out the basics of how brains think we might be better off starting with figuring out and understanding _thoroughly_ on how single celled creatures think.

    [1] https://archive.org/stream/biologicalbullet70mari/biologicalbullet70mari_djvu.txt [archive.org]

    While experimenting with Pontigulasia vas, it was found that
    reproduction could be prevented if the cultures were kept free of
    substances used in shell construction.

    The following experiments were made to test the effect of culturing
    Pontigulasia vas without shell materials. The cultures were run in
    pairs, one was supplied with powdered sand or glass, the other was not.

    The rest of these Ponlignlasia were given sand to determine if
    their power of reproduction had been affected. After some delay
    division took place. An individual from Culture 3 gave a typical
    reaction. This animal made no effort at first to collect shell materials
    but began to do so three days later. By the fourth day it had produced
    a normal offspring. It appears, therefore, that the power of reproduc-
    tion had not been permanently affected.

    During the experiments the actions of the Pontigulasia without
    shell materials were interesting. Much of the time was spent moving
    about on the bottom of the watch glasses without any attempt to feed.
    At such times the pseudopods would become ragged in outline with a
    wide hyaline area at the ends. This type of pseudopod is usually
    associated with the collection of test materials. Undoubtedly these
    animals would have collected sand had it been present. After a day or
    two of such moving about the animals would begin to feed again. At
    other times they would go into a quiescent state for several days before
    feeding.