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posted by Fnord666 on Friday March 20 2020, @10:33AM   Printer-friendly
from the any-port-in-a-storm dept.

Arthur T Knackerbracket has found the following story:

The Xbox Series X will be missing the optical S/PDIF audio output that was present on the Xbox One and Xbox 360 hardware lines.

[...] The removal will mainly impact players who use a small subset of high-end gaming headsets and audio systems that rely on the optical audio connection instead of audio sent over HDMI or Microsoft's wireless standard. Some users will be able to use S/PDIF passthrough output from their TV-set as a replacement, though. And Windows Central reports that wireless headset makers like Astro are already working on solutions to make existing Xbox One-compatible S/PDIF products work on the Series X.

Microsoft has also confirmed that the Series X will be missing the IR extension port that was present on the back of the Xbox One and the IR blaster that was present on the Xbox One S. Those features were only really useful in extremely limited circumstances, such as for Xbox users who wanted to use the system's TV remote control functions without plugging in a Kinect sensor.


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  • (Score: 2) by crafoo on Friday March 20 2020, @01:37PM (1 child)

    by crafoo (6639) on Friday March 20 2020, @01:37PM (#973472)

    SPDIF uses light beams and that's really cool, so I'll miss it. HDMI is a 100% shitshow that frequently overlooks the interests of the user to enforce DRM, in various broken & incompatible ways. Signs of things to come.

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  • (Score: 0) by Anonymous Coward on Friday March 20 2020, @07:01PM

    by Anonymous Coward on Friday March 20 2020, @07:01PM (#973592)

    I used SPDIF only once but found out in the settings that HDMI would have better audio bandwidth. It had something to do with which device was better at decoding the light.