Slash Boxes

SoylentNews is people

posted by Fnord666 on Friday May 08 2020, @05:32PM   Printer-friendly
from the frobizz dept.

Source code for seminal adventure game Zork on dead mainframe exhumed onto GitHub:

Source code for seminal adventure game has been Zork[sic] recovered and published on GitHub.

While classic adventure games (aka interactive fiction) are well represented in the Internet Archive - there's plenty of playable Zork versions here - this new trove is source code that's been retrieved from the Massachusetts Institute of Technology, Tapes of Tech Square (ToTS) collection at the MIT Libraries Department of Distinctive Collections (DDC).

If you access the repo and its README you're told the source was written "in the MDL programming language written on a PDP-10 timeshare computer running the ITS operating system".

[...] The code in the repo comes from 1977, before the game was commercialised but at a time it was informally distributed.

Original Submission

This discussion has been archived. No new comments can be posted.
Display Options Threshold/Breakthrough Mark All as Read Mark All as Unread
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
  • (Score: 3, Funny) by Rosco P. Coltrane on Friday May 08 2020, @06:42PM (1 child)

    by Rosco P. Coltrane (4757) on Friday May 08 2020, @06:42PM (#991762)

    Just you wait until they rediscover the PDP-7 port of Castle Wolfenstein. Ah, the memories! Rendering 3D in realtime on punchcards was friggin' costly though...

    Starting Score:    1  point
    Moderation   +1  
       Funny=1, Total=1
    Extra 'Funny' Modifier   0  
    Karma-Bonus Modifier   +1  

    Total Score:   3  
  • (Score: 3, Insightful) by Ethanol-fueled on Friday May 08 2020, @07:31PM

    by Ethanol-fueled (2792) on Friday May 08 2020, @07:31PM (#991793) Homepage

    Ah, those were the good ol' days, back when Nazis were actually the bad guys and killin' 'em was fun, especially later between the 3D of Wolf 3D and the legendary exploding Hitler-head of Bionic Commando.

    Then every new game with Nazis started becoming a heavy-handed lesson about heroes being communist interracial lesbian love-triangles featuring at least one butch tranny, and bad guys being Christian White Males whether or not they were actual Nazis. And every straight White woman paired with a Black male of Western-African origin. I guess it's what happens when the game design industry gets taken over by people like these. []