A Game Designer’s Analysis Of QAnon - Playing with reality (20min+ read. A bit lengthy, but it worth)
In brief - apophenia. Just a tad more elaborated - induced/guided aphonenia.
What's fascinating is the buttons of human psyche that are pushed to sink people deep into the rabbit holes:
- Follow The Breadcrumbs - don't tell, just select the dots that are to be connected
- The Eureka Effect - the rush of the Aha! moments and the feeling of being rewarded
- Lamestream Media - passivate against the reality that's not supportive to the agenda
- Community - sense of belonging, behavior reinforcement; a population large and motivated enough to adopt an evolutionary strategy in selecting the best CT-es
All the above are exemplified - and these examples is how I got to get WTF Beyoncé has to do with QAnon.
So, if all it's an Alternate Reality Game, there's no harm, right? Not so fast, the US Military Academy ran the The QAnon Conspiracy Theory: A Security Threat in the Making? article in its "Combating Terrorism Center" journal, stating
QAnon represents a public security threat with the potential in the future to become a more impactful domestic terror threat. This is true especially given that conspiracy theories have a track record of propelling terrorist violence elsewhere in the West as well as QAnon’s more recent influence on mainstream political discourse.
(Score: 2) by c0lo on Wednesday November 18 2020, @03:46PM
Predisposition due to various factors? Yes.
But QAnon without a deliberate push into that direction? Too improbable in my assessment.
Note: I'm not saying that QAnon was a push to achieve a particular hidden agenda, it may have well been a for-the-lulz thing when it started. But, boy, isn't it suck a powerful psycho-social hack to not be opportunistically hijacked by various interests, short term as it may (one hopes) prove to be.