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posted by martyb on Friday October 03 2014, @06:12PM   Printer-friendly
from the over-here-we-use-moderation dept.

A coding scheme for interactive communication is the first to near optimality on three classical measures.

Error-correcting codes (ECC) are one of the glories of the information age: They’re what guarantee the flawless transmission of digital information over the airwaves or through copper wire, even in the presence of the corrupting influences that engineers call “noise.”

But classical error-correcting codes work best with large chunks of data: the bigger the chunk, the higher the rate at which it can be transmitted error-free. In the Internet age, however, distributed computing is becoming more and more common, with devices repeatedly exchanging small chunks of data over long periods of time.

So for the last 20 years, researchers have been investigating interactive-coding schemes, which address the problem of long sequences of short exchanges. Like classical error-correcting codes, interactive codes are evaluated according to three criteria: How much noise can they tolerate? What’s the maximum transmission rate they afford? And how time-consuming are the encoding and decoding processes?

At the IEEE Symposium on Foundations of Computer Science this month, MIT graduate students past and present will describe the first interactive coding scheme to approach the optimum on all three measures.

 
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  • (Score: 3, Interesting) by kaszz on Friday October 03 2014, @06:43PM

    by kaszz (4211) on Friday October 03 2014, @06:43PM (#101484) Journal

    Btw, newsoffice.mit.edu seems to have included some CPU sucking javascript from hell code. So turn it off before visiting.

    Starting Score:    1  point
    Moderation   +1  
       Interesting=1, Total=1
    Extra 'Interesting' Modifier   0  
    Karma-Bonus Modifier   +1  

    Total Score:   3